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/Script/IrwinRuntime.FortAIFaunaAnimInstance_Robert
FortAIFaunaAnimInstance_Robert
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bIdleStartTurn | bool | 0x0800 | 0x01 | |
| 2 | bEnableHeadTiltDownAdditive | bool | 0x0801 | 0x01 | |
| 3 | bIsFullBodyInPlace | bool | 0x0802 | 0x01 | |
| 4 | LocomotionPoseAdditiveAlpha | float | 0x0804 | 0x04 | |
| 5 | bIsIdleShuffleTurn | bool | 0x0808 | 0x01 | |
| 6 | IdleShuffleBodyBend | float | 0x080C | 0x04 | |
| 7 | IdleShufflePlayRate | float | 0x0810 | 0x04 | |
| 8 | bIdleShuffleTurnDirection | bool | 0x0814 | 0x01 | |
| 9 | bLookAtAdditiveTurnAlpha | bool | 0x0815 | 0x01 | |
| 10 | bTurnDirection | bool | 0x0816 | 0x01 | |
| 11 | PawnIDScale | int32_t | 0x0818 | 0x04 | |
| 12 | HeadTiltDownAdditiveFrequenceySeconds | int32_t | 0x081C | 0x04 | |
| 13 | ForceFullBodyTransition | float | 0x0820 | 0x04 | |
| 14 | LocomotionPoseAdditiveAlphaInterpRate | float | 0x0824 | 0x04 | |
| 15 | IdleStartTurnInterruptibleThreshold | float | 0x0828 | 0x04 | |
| 16 | LookAtAlphaThreshold | float | 0x082C | 0x04 | |
| 17 | SpeedMovingThreshold | float | 0x0830 | 0x04 | |
| 18 | TurnDirectionThreshold | float | 0x0834 | 0x04 | |
| 19 | SprintStopThreshold | float | 0x0838 | 0x04 | |
| 20 | WalkStopThreshold | float | 0x083C | 0x04 | |
| 21 | BackwardStopThreshold | float | 0x0840 | 0x04 | |
| 22 | AdditiveInterruptibleThreshold | float | 0x0844 | 0x04 | |
| 23 | InterruptibleThreshold | float | 0x0848 | 0x04 | |
| 24 | TurningRightThreshold | float | 0x084C | 0x04 | |
| 25 | LeftFootStopThreshold | float | 0x0850 | 0x04 | |
| 26 | HipInterpSpeed_Fast | float | 0x0854 | 0x04 | |
| 27 | HipInterpSpeed_Slow | float | 0x0858 | 0x04 | |
| 28 | AdditiveHipAlphaTargeting_Constant | float | 0x085C | 0x04 | |
| 29 | BackwardLocomotionThreshold | float | 0x0860 | 0x04 | |
| 30 | LocomotionThreshold | float | 0x0864 | 0x04 | |
| 31 | PawnSpeedThreshold | float | 0x0868 | 0x04 | |
| 32 | LocomotionPlayRate_Fixed | float | 0x086C | 0x04 | |
| 33 | BoostJumpingThreshold | float | 0x0870 | 0x04 | |
| 34 | BoostStartPosition_Jumping | float | 0x0874 | 0x04 | |
| 35 | BoostStartPosition_NotJumping | float | 0x0878 | 0x04 | |
| 36 | AdditiveBodyTurnSwimInRangeA | float | 0x087C | 0x04 | |
| 37 | AdditiveBodyTurnSwimInRangeB | float | 0x0880 | 0x04 | |
| 38 | AdditiveBodyTurnSwimOutRangeA | float | 0x0884 | 0x04 | |
| 39 | AdditiveBodyTurnSwimOutRangeB | float | 0x0888 | 0x04 | |
| 40 | AdditiveBodyTurnNotSwimInRangeA | float | 0x088C | 0x04 | |
| 41 | AdditiveBodyTurnNotSwimInRangeB | float | 0x0890 | 0x04 | |
| 42 | AdditiveBodyTurnNotSwimOutRangeA | float | 0x0894 | 0x04 | |
| 43 | AdditiveBodyTurnNotSwimOutRangeB | float | 0x0898 | 0x04 | |
| 44 | BodyTurnInterpSpeed_Accel | float | 0x089C | 0x04 | |
| 45 | BodyTurnInterpSpeed_NotAccel | float | 0x08A0 | 0x04 | |
| 46 | IdleAdditiveBodyTurnTarget_NotAccel | float | 0x08A4 | 0x04 | |
| 47 | AdditiveLeanAlphaTargeting_Targeting | float | 0x08A8 | 0x04 | |
| 48 | AdditiveLeanAlphaTargeting_NonTargeting | float | 0x08AC | 0x04 | |
| 49 | AdditiveLeanAlphaInterpSpeed | float | 0x08B0 | 0x04 | |
| 50 | AdditiveHipStopAlphaTargeting_PlayerTargeting | float | 0x08B4 | 0x04 | |
| 51 | HipInterpSpeed_PlayerTargeting | float | 0x08B8 | 0x04 | |
| 52 | AdditiveHipStopAlphaTargeting_NotPlayerTargeting | float | 0x08BC | 0x04 | |
| 53 | HipInterpSpeed_NotPlayerTargeting | float | 0x08C0 | 0x04 | |
| 54 | LocomotionSecondaryInRangeA | float | 0x08C4 | 0x04 | |
| 55 | LocomotionSecondaryInRangeB | float | 0x08C8 | 0x04 | |
| 56 | LocomotionSecondaryOutRangeA | float | 0x08CC | 0x04 | |
| 57 | LocomotionSecondaryOutRangeB | float | 0x08D0 | 0x04 | |
| 58 | SwimCameraRotationSecondaryInRangeA | float | 0x08D4 | 0x04 | |
| 59 | SwimCameraRotationSecondaryInRangeB | float | 0x08D8 | 0x04 | |
| 60 | SwimCameraRotationSecondaryOutRangeA | float | 0x08DC | 0x04 | |
| 61 | SwimCameraRotationSecondaryOutRangeB | float | 0x08E0 | 0x04 | |
| 62 | SwimRaptorRotationSecondaryInRangeA | float | 0x08E4 | 0x04 | |
| 63 | SwimRaptorRotationSecondaryInRangeB | float | 0x08E8 | 0x04 | |
| 64 | SwimRaptorRotationSecondaryOutRangeA | float | 0x08EC | 0x04 | |
| 65 | SwimRaptorRotationSecondaryOutRangeB | float | 0x08F0 | 0x04 | |
| 66 | IdleShuffleBodyBendMultiplier | float | 0x08F4 | 0x04 | |
| 67 | IdleShuffleTurnThreshold | float | 0x08F8 | 0x04 | |
| 68 | IdleShuffleTurnDirectionThreshold | float | 0x08FC | 0x04 | |
| 69 | IdleShufflePlayRateInRangeA | float | 0x0900 | 0x04 | |
| 70 | IdleShufflePlayRateInRangeB | float | 0x0904 | 0x04 | |
| 71 | IdleShufflePlayRateOutRangeA | float | 0x0908 | 0x04 | |
| 72 | IdleShufflePlayRateOutRangeB | float | 0x090C | 0x04 | |
| 73 | bStateRule_Idle_Moving | bool | 0x0910 | 0x01 | |
| 74 | bStateRule_Moving_Idle | bool | 0x0911 | 0x01 | |
| 75 | bStateRule_Swimming_Fall | bool | 0x0912 | 0x01 | |
| 76 | bStateRule_Land_Idle | bool | 0x0913 | 0x01 | |
| 77 | bStateRule_Fall_Idle | bool | 0x0914 | 0x01 | |
| 78 | bStateRule_Fall_Moving | bool | 0x0915 | 0x01 | |
| 79 | bStateRule_SwimIdle_SwimLoco | bool | 0x0916 | 0x01 | |
| 80 | bStateRule_IsTurnInPlace | bool | 0x0917 | 0x01 | |
| 81 | bStateRule_IsSprintStop | bool | 0x0918 | 0x01 | |
| 82 | bStateRule_IsStopBackwards | bool | 0x0919 | 0x01 | |
| 83 | bStateRule_IsLocomotion | bool | 0x091A | 0x01 | |
| 84 | bStateRule_IsFinishedTurnInPlace | bool | 0x091B | 0x01 | |
| 85 | bStateRule_IsInterruptible | bool | 0x091C | 0x01 | |
| 86 | bStateRule_IsIdleTurnRight | bool | 0x091D | 0x01 | |
| 87 | bStateRule_IsLeftFootStop | bool | 0x091E | 0x01 | |
| 88 | bStateRule_IsTurningRight | bool | 0x091F | 0x01 | |
| 89 | bStateRule_IsAdditiveInterruptible | bool | 0x0920 | 0x01 | |
| 90 | bStateRule_IsBackwardLocomotion | bool | 0x0921 | 0x01 | |
| 91 | bStateRule_IsJumpIdleLand | bool | 0x0922 | 0x01 | |
| 92 | bStateRule_IsIdleTurnToIdleTurn | bool | 0x0923 | 0x01 | |
| 93 | bStateRule_BoostJumpToBoostLand | bool | 0x0924 | 0x01 | |
| 94 | bStateRule_IsJumpToBoostJump | bool | 0x0925 | 0x01 | |
| 95 | bStateRule_IsJumpToJumpLand | bool | 0x0926 | 0x01 | |
| 96 | bStateRule_BoostFallLoopToBoostLand | bool | 0x0927 | 0x01 | |
| 97 | bStateRule_IsLocomotionToIdle | bool | 0x0928 | 0x01 | |
| 98 | bStateRule_IsExitLocomotionToIdle | bool | 0x0929 | 0x01 | |
| 99 | bStateRule_IsLocomotionHoldToSecondary | bool | 0x092A | 0x01 | |
| 100 | bStateRule_IsLocomotionSecondaryToHold | bool | 0x092B | 0x01 | |
| 101 | bStateRule_IsJumpAdditive | bool | 0x092C | 0x01 | |
| 102 | bStateRule_IsLandAdditiveToJump | bool | 0x092D | 0x01 | |
| 103 | bStateRule_IsAllowSlopeSlide | bool | 0x092E | 0x01 | |
| 104 | bStateRule_IsToJumpState | bool | 0x092F | 0x01 | |
| 105 | bIsRidden | bool | 0x0930 | 0x01 | |
| 106 | bIsStop | bool | 0x0931 | 0x01 | |
| 107 | bIsWalkStop | bool | 0x0932 | 0x01 | |
| 108 | AdditiveHipAlpha | float | 0x0934 | 0x04 | |
| 109 | AdditiveBodyAlpha | float | 0x0938 | 0x04 | |
| 110 | RiderAimYaw | float | 0x093C | 0x04 | |
| 111 | PlayerSlopePitch | float | 0x0940 | 0x04 | |
| 112 | bIsPlayerTargeting | bool | 0x0944 | 0x01 | |
| 113 | AdditiveHipAlphaTargeting | float | 0x0948 | 0x04 | |
| 114 | HipInterpSpeed | float | 0x094C | 0x04 | |
| 115 | IdleAdditiveBodyTurnTarget | float | 0x0950 | 0x04 | |
| 116 | BodyTurnAlpha | float | 0x0954 | 0x04 | |
| 117 | BodyTurnInterpSpeed | float | 0x0958 | 0x04 | |
| 118 | LocomotionPlayRate | float | 0x095C | 0x04 | |
| 119 | AdditiveLeanAlpha | float | 0x0960 | 0x04 | |
| 120 | AdditiveLeanAlphaTargeting | float | 0x0964 | 0x04 | |
| 121 | BoostStartPosition | float | 0x0968 | 0x04 | |
| 122 | AdditiveHipStopAlpha | float | 0x096C | 0x04 | |
| 123 | AdditiveHipStopAlphaTargeting | float | 0x0970 | 0x04 | |
| 124 | bIsAllowBoost | bool | 0x0974 | 0x01 | |
| 125 | bIsSlopeWarpHack | bool | 0x0975 | 0x01 | |
| 126 | LocomotionHeadSecondary | float | 0x0978 | 0x04 | |
| 127 | LocomotionTailSecondary | float | 0x097C | 0x04 | |
| 128 | SwimCameraRotationSecondary | float | 0x0980 | 0x04 | |
| 129 | SwimRaptorRotationSecondary | float | 0x0984 | 0x04 | |
| 130 | SwimTurnYaw | float | 0x0988 | 0x04 | |
| 131 | SwimHeadYaw | float | 0x098C | 0x04 | |
| 132 | bAnimRule_NegativeTurnAngle | bool | 0x0990 | 0x01 | |
| 133 | bIsAccelerating2D | bool | 0x0991 | 0x01 | |
| 134 | InterruptibleMaxCheck | float | 0x0994 | 0x04 | |
| 135 | SpeedStopTransition | float | 0x0998 | 0x04 | |
| 136 | SpeedIdleMoveTransition | float | 0x099C | 0x04 | |
| 137 | SpeedToMoveMin | float | 0x09A0 | 0x04 | |
| 138 | StateTimeFromEndThreshold | float | 0x09A4 | 0x04 |