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/Script/FortniteGame.FortAthenaGrowthManager
FortAthenaGrowthManager
Address 0x7ff6aefa1de0
Size 0x730
Properties 138
# Property Name Type Offset Size
1 InitialOverlappingVehicles FName 0x0450 0x10
2 CurrentBuildingLevel int32_t 0x0460 0x04
3 HealthBarIndicatorDifficultyRating int32_t 0x0464 0x04
4 OnAbilitySystemComponentInitialized FScriptDelegate 0x0498 0x10
5 PendingDamageImpactCues FName 0x04B8 0x10
6 CullDistance float 0x04D8 0x04
7 bIsInvulnerable bool 0x04DC 0x01
8 bPreviewBuildingActor bool 0x04DC 0x01
9 bLockedFromGameEditing bool 0x04DC 0x01
10 bPlayedDying bool 0x04DC 0x01
11 bHasRegisteredActorStateAtLeastOnce bool 0x04DC 0x01
12 bDirtyForLevelRecordSave bool 0x04DC 0x01
13 bSavedMetaPropertiesProcessed bool 0x04DC 0x01
14 bUpgradeUsesSameClass bool 0x04DD 0x01
15 bDisplayLevelInInfoWidget bool 0x04DD 0x01
16 bAllowUpgradeRegardlessOfPlayerBuildLevel bool 0x04DD 0x01
17 bAlwaysExportNavRelevantComponent bool 0x04DD 0x01
18 bDisplayDamageNumbersInAthena bool 0x04DD 0x01
19 bUseFortHealthBarIndicator bool 0x04DD 0x01
20 bSurpressHealthBar bool 0x04DD 0x01
21 bCreateVerboseHealthLogs bool 0x04DD 0x01
22 bIsIndestructibleForTargetSelection bool 0x04DE 0x01
23 bPropagateDrawDistanceOnAdditionalComponent bool 0x04DE 0x01
24 bCreatePhysicsObjectComponent bool 0x04DE 0x01
25 bCreateNavigationPhysicsObjectComponent bool 0x04DE 0x01
26 bIsGameFrameworkComponentReceiver bool 0x04DE 0x01
27 bDestroyed bool 0x04DE 0x01
28 bPersistToWorld bool 0x04DE 0x01
29 bRefreshFullSaveDataBeforeZoneSave bool 0x04DF 0x01
30 bBeingDragged bool 0x04DF 0x01
31 bRotateInPlaceGame bool 0x04DF 0x01
32 bBeingOneHitDisassembled bool 0x04DF 0x01
33 bBoundsAreInvalidForMelee bool 0x04DF 0x01
34 bIsNavigationModifier bool 0x04DF 0x01
35 bBlockNavigationLinks bool 0x04DF 0x01
36 bCanExportNavigationCollisions bool 0x04E0 0x01
37 bCanExportNavigationObstacle bool 0x04E0 0x01
38 bCreateObstacleNavModifierForEachComponent bool 0x04E0 0x01
39 bMirrorNavLinksX bool 0x04E0 0x01
40 bMirrorNavLinksY bool 0x04E0 0x01
41 bIgnoreMoveGoalCollisionRadius bool 0x04E0 0x01
42 bForceDisableRootNavigationRelevance bool 0x04E0 0x01
43 bForceAutomationPass bool 0x04E0 0x01
44 bForceAutomationPass_NavmeshOnTop bool 0x04E1 0x01
45 bForceAutomationPass_SmashableFlat bool 0x04E1 0x01
46 bCanBeSavedInCreativeVolume bool 0x04E1 0x01
47 bIsNavigationRelevant bool 0x04E1 0x01
48 bIsNavigationIndestructible bool 0x04E1 0x01
49 bBlockNavLinksInCell bool 0x04E1 0x01
50 bUseHotSpotAsMoveGoalReplacement bool 0x04E1 0x01
51 bHasCustomAttackLocation bool 0x04E1 0x01
52 bWorldReadyCalled bool 0x04E2 0x01
53 bBeingTranslated bool 0x04E2 0x01
54 bBeingRotated bool 0x04E2 0x01
55 bBeingScaled bool 0x04E2 0x01
56 bRotateInPlaceEditor bool 0x04E2 0x01
57 bEditorPlaced bool 0x04E2 0x01
58 bPlayerPlaced bool 0x04E2 0x01
59 bPlayerPlacedForDestruction bool 0x04E2 0x01
60 bShouldTick bool 0x04E3 0x01
61 bUsesDayPhaseChange bool 0x04E3 0x01
62 bIsDynamic bool 0x04E3 0x01
63 bIsDynamicOnDedicatedServer bool 0x04E3 0x01
64 bIsDedicatedServer bool 0x04E3 0x01
65 bIsTemporarilyTicking bool 0x04E3 0x01
66 bUseTickManager bool 0x04E3 0x01
67 bIsMovable bool 0x04E3 0x01
68 bRegisteredForDayPhaseChange bool 0x04E4 0x01
69 bForceDamagePing bool 0x04E4 0x01
70 bDestroyFoliageWhenPlaced bool 0x04E4 0x01
71 bObstructTrapTargeting bool 0x04E4 0x01
72 bInstantDeath bool 0x04E4 0x01
73 bDoNotBlockBuildings bool 0x04E4 0x01
74 bForceBlockBuildings bool 0x04E4 0x01
75 bDestroyOnPlayerBuildingPlacement bool 0x04E5 0x01
76 bUseCentroidForBlockBuildingsCheck bool 0x04E5 0x01
77 bPredictedBuildingActor bool 0x04E5 0x01
78 bIgnoreCollisionWithCriticalActors bool 0x04E5 0x01
79 bIsPlayerBuildable bool 0x04E5 0x01
80 bFireBuiltAndDestroyedEvents bool 0x04E5 0x01
81 bStructurallySupportOverlappingActors bool 0x04E5 0x01
82 bAllowInteract bool 0x04E5 0x01
83 bShowFirstInteractPrompt bool 0x04E6 0x01
84 bShowSecondInteractPrompt bool 0x04E6 0x01
85 bAllowHostileBlueprintInteraction bool 0x04E6 0x01
86 bEndAbilitiesOnDeath bool 0x04E6 0x01
87 bSkipNavigationDirtinessOnNextEvaluation bool 0x04E6 0x01
88 bAllowHighlight bool 0x04E6 0x01
89 bAlwaysUseNetCullDistanceSquaredForRelevancy bool 0x04E6 0x01
90 bHighlightDirty bool 0x04E6 0x01
91 bCollisionBlockedByPawns bool 0x04E7 0x01
92 bAllowTeamDamage bool 0x04E7 0x01
93 bShouldClearMarkerOnInteract bool 0x04E7 0x01
94 bIgnoreAffiliationInteractHighlight bool 0x04E7 0x01
95 bSuppressInteractionWidget bool 0x04E7 0x01
96 bAutoReleaseCurieContainerOnDestroyed bool 0x04E7 0x01
97 bSpawnIntoGridSublevel bool 0x04E7 0x01
98 bUseMinLifeSpan bool 0x04E8 0x01
99 bIgnoreDeterminePhysicsObjectImpactDataAutomatically bool 0x04E8 0x01
100 bContainsMaxHealthOverrideComponent bool 0x04E8 0x01
101 ActorTemplateID FName 0x04EC 0x04
102 ConstTags float 0x04F0 0x20
103 StaticGameplayTags float 0x0510 0x20
104 DeviceTrackingGUID int32_t 0x0530 0x04
105 DeviceNameIndex int32_t 0x0534 0x04
106 OnDied FScriptDelegate 0x0538 0x10
107 OnOutOfHealthNotDestroyed FScriptDelegate 0x0548 0x10
108 OnDamaged FScriptDelegate 0x0558 0x10
109 OnDeathPlayEffectsDelegate FScriptDelegate 0x0568 0x10
110 BRMinDrawDistance float 0x0588 0x04
111 BRMaxDrawDistance float 0x058C 0x04
112 StWMinDrawDistance float 0x0590 0x04
113 StWMaxDrawDistance float 0x0594 0x04
114 OnInteract FScriptDelegate 0x0598 0x10
115 InteractionSpeed float 0x05A8 0x10
116 DataVersion int32_t 0x0600 0x04
117 PlaysetPackagePathName FName 0x0604 0x04
118 SnapGridSize float 0x0610 0x04
119 VertSnapGridSize float 0x0614 0x04
120 SnapOffset float 0x0618 0x0C
121 CentroidOffset float 0x0624 0x0C
122 BaseLocToPivotOffset float 0x0630 0x0C
123 BaselineScale float 0x063C 0x04
124 CustomState FName 0x0640 0x10
125 ComponentTypesWhitelistedForReplication FName 0x0650 0x10
126 RuntimeAddedComponentTypesWhitelistedForReplication FName 0x0660 0x10
127 OverridePrimitivesToExcludeFoliage FName 0x0670 0x10
128 OnBuildingHealthChanged FScriptDelegate 0x0688 0x10
129 OnActorHealthChanged FScriptDelegate 0x0698 0x10
130 SavedActorGuid float 0x06A8 0x10
131 TransientOverrides FName 0x06D0 0x10
132 GeneratedTransientOverrides FName 0x06E0 0x10
133 OnTeamIndexChangedDelegate FScriptDelegate 0x06F8 0x10
134 PhysicsObjectPresetTag float 0x0708 0x04
135 PhysicsObjectPhysicalDataTag float 0x070C 0x04
136 PhysicsObjectBuoyancyDataTag float 0x0710 0x04
137 PhysicsObjectImpactDamageDataTag float 0x0714 0x04
138 LabelOverride FName 0x0720 0x10