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/Script/FortniteGame.FortCurieFXManager
FortCurieFXManager
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | PrimaryManagerTick | float | 0x0140 | 0x30 | |
| 2 | ValidElectricityArcMeshes | FName | 0x0178 | 0x10 | |
| 3 | ActiveAmbientAudioMap | int32_t | 0x01A8 | 0x50 | |
| 4 | AvailablePooledAmbientAudioComponents | FName | 0x01F8 | 0x10 | |
| 5 | AudioComponentCleanupTimerHandle | float | 0x0208 | 0x08 | |
| 6 | AvailablePooledNiagaraComponents | FName | 0x0260 | 0x10 | |
| 7 | GlowFadeRequests | FName | 0x0270 | 0x10 | |
| 8 | AvailablePooledElectricityMeshComponents | FName | 0x0280 | 0x10 | |
| 9 | ActiveElectricityArcs | FName | 0x0290 | 0x10 | |
| 10 | PendingElectricityArcRequestHeap | FName | 0x02A0 | 0x10 | |
| 11 | PrematureComponents | FName | 0x02B0 | 0x10 | |
| 12 | PrematureComponentTimerHandle | float | 0x02C0 | 0x08 | |
| 13 | GrassFireReplicators | FName | 0x02C8 | 0x10 | |
| 14 | NativeFXHandlers | int32_t | 0x02E0 | 0x50 | |
| 15 | GrassFireBounds | float | 0x0340 | 0x38 | |
| 16 | ElectricityArcFXSignificanceRequirement | float | 0x03C8 | 0x04 | |
| 17 | ElectricityImpactFXSignificanceRequirement | float | 0x03CC | 0x04 | |
| 18 | ElectricityArcSoundSignificanceRequirement | float | 0x03D0 | 0x04 | |
| 19 | AmbientAudioSignificanceRequirement | float | 0x03D4 | 0x04 | |
| 20 | AmbientAudioSurroundSignificanceRequirement | float | 0x03D8 | 0x04 | |
| 21 | GlowInterpolationSignificanceRequirement | float | 0x03DC | 0x04 | |
| 22 | TimeSinceAudioUpdate | float | 0x03E8 | 0x04 | |
| 23 | PreviousGlowFadeTickTime | float | 0x03F0 | 0x08 | |
| 24 | bNiagaraImpactFXActive | bool | 0x03F8 | 0x01 | |
| 25 | bFireElementEnabled | bool | 0x03F8 | 0x01 | |
| 26 | bElectricityElementEnabled | bool | 0x03F8 | 0x01 | |
| 27 | bShutdown | bool | 0x03F8 | 0x01 |