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/Script/GrindRailRuntime.FortGrindRail
FortGrindRail
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | SpeedHardCap | float | 0x09B0 | 0x28 | |
| 2 | BaseMaxSpeed | float | 0x09D8 | 0x28 | |
| 3 | MaxSpeedIncreaseFromDownwardSlope | float | 0x0A00 | 0x28 | |
| 4 | MaxBaseAcceleration | float | 0x0A28 | 0x28 | |
| 5 | MinBaseAcceleration | float | 0x0A50 | 0x28 | |
| 6 | MaxStartSpeed | float | 0x0A78 | 0x28 | |
| 7 | MinStartSpeed | float | 0x0AA0 | 0x28 | |
| 8 | SprintingAcceleration | float | 0x0AC8 | 0x28 | |
| 9 | SprintingMaxSpeed | float | 0x0AF0 | 0x28 | |
| 10 | GrindRailMeshes | FName | 0x0B18 | 0x10 | |
| 11 | BoosterInfos | FName | 0x0B28 | 0x10 | |
| 12 | EnableBoosters | float | 0x0B40 | 0x28 | |
| 13 | EnableGrinding | float | 0x0B68 | 0x28 | |
| 14 | EnableProjectileCollision | float | 0x0B90 | 0x28 | |
| 15 | EnableMeshCollision | float | 0x0BB8 | 0x28 | |
| 16 | EnableWeaponBulletCollision | float | 0x0BE0 | 0x28 | |
| 17 | StartGrindingFromWalking | float | 0x0C08 | 0x28 | |
| 18 | bSimulateSplineGravity | bool | 0x0C30 | 0x01 | |
| 19 | SimulatedSplineGravityAcceleration | float | 0x0C34 | 0x04 | |
| 20 | TargetDistanceBetweenSplinePointsForGravitySimulation | float | 0x0C38 | 0x04 | |
| 21 | SplineGravitySimulationIterationCount | int32_t | 0x0C3C | 0x04 | |
| 22 | SplineGravitySimulationTime | float | 0x0C40 | 0x04 | |
| 23 | IdealInteractStartDistance | float | 0x0C44 | 0x04 | |
| 24 | bDisableBooster | bool | 0x0C48 | 0x01 | |
| 25 | ResolverScopes | FName | 0x0C50 | 0x10 | |
| 26 | HeadConnectedRail | FName | 0x0C70 | 0x20 | |
| 27 | TailConnectedRail | FName | 0x0C90 | 0x20 |