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/Script/BouncyBugRuntime.FortMovementMode_BouncyBugExtLogic
FortMovementMode_BouncyBugExtLogic
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | AccelerationSettings_GroundCondensed | float | 0x0220 | 0x1B8 | |
| 2 | AccelerationSettings_GroundInflated | float | 0x03D8 | 0x1B8 | |
| 3 | AccelerationSettings_InAir | float | 0x0590 | 0x1B8 | |
| 4 | bMoveFollowFloor | bool | 0x0748 | 0x01 | |
| 5 | bIsMovingOnGround | bool | 0x0749 | 0x01 | |
| 6 | GC_HardenedStateBounceCueTag | float | 0x0754 | 0x04 | |
| 7 | GC_PerfectBounceCueTag | float | 0x0758 | 0x04 | |
| 8 | GC_BouncyStateBounceCueTag | float | 0x075C | 0x04 | |
| 9 | GC_BGABouncyStateTag | float | 0x0760 | 0x04 | |
| 10 | GC_BGAHardenedStateTag | float | 0x0764 | 0x04 | |
| 11 | GC_Landed | float | 0x0768 | 0x04 | |
| 12 | GC_BounceFromGround | float | 0x076C | 0x04 | |
| 13 | CurrentMeshRotation | float | 0x07A8 | 0x18 | |
| 14 | SF_AdditionalGroundBounceForceOnActorHit | float | 0x0940 | 0x28 | |
| 15 | SF_AdditionalGroundForwardForceOnActorHit | float | 0x0968 | 0x28 | |
| 16 | SF_AdditionalWallBounceForceOnActorHit | float | 0x0990 | 0x28 | |
| 17 | SF_AdditionalWallForwardForceOnActorHit | float | 0x09B8 | 0x28 | |
| 18 | SF_InitialLaunch_UpwardAmount | float | 0x09E0 | 0x28 | |
| 19 | SF_InitialLaunch_Force | float | 0x0A08 | 0x28 | |
| 20 | SF_BounceGroundStickTime | float | 0x0A30 | 0x28 | |
| 21 | SF_BounceVelocityMaintainTime | float | 0x0A58 | 0x28 | |
| 22 | SF_RampLaunchVelocityMaintainTime | float | 0x0A80 | 0x28 | |
| 23 | SF_InitialLaunchVelocityMaintainTime | float | 0x0AA8 | 0x28 | |
| 24 | SF_Dive_BonusGravityTime | float | 0x0AD0 | 0x28 | |
| 25 | SF_Dive_BonusGravityAmount | float | 0x0AF8 | 0x28 | |
| 26 | SF_Gravity_Condensed | float | 0x0B20 | 0x28 | |
| 27 | SF_Gravity_Inflated | float | 0x0B48 | 0x28 | |
| 28 | SF_ZVelocityHardMinimum | float | 0x0B70 | 0x28 | |
| 29 | SF_ZVelocityHardMaximum | float | 0x0B98 | 0x28 | |
| 30 | SF_ZVelocityToDetectPeak | float | 0x0BC0 | 0x28 | |
| 31 | SF_ForwardBoostStartingValue | float | 0x0BE8 | 0x28 | |
| 32 | SF_Visuals_BGARotationSpeed | float | 0x0C10 | 0x28 | |
| 33 | SF_Visuals_BoostForwardThreshold | float | 0x0C38 | 0x28 | |
| 34 | SF_StoredLandingVelocityOverrideSquaredMagnitudeThreshold | float | 0x0C60 | 0x28 | |
| 35 | SF_ForwardBoostChargeSpeed | float | 0x0C88 | 0x28 | |
| 36 | SF_BounceEnergy_DecayRate | float | 0x0CB0 | 0x28 | |
| 37 | SF_GoalDirectionThreshold | float | 0x0CD8 | 0x28 | |
| 38 | SF_FractionOfAccelerationMagnitudePerUpdate | float | 0x0D00 | 0x28 | |
| 39 | SF_BoostThreshold | float | 0x0D28 | 0x28 | |
| 40 | SF_MinimumVelocityDragThreshold | float | 0x0D50 | 0x28 | |
| 41 | SF_MaximumvelocityDragThreshold | float | 0x0D78 | 0x28 | |
| 42 | SF_MaxDragOffsetSpeedModifier | float | 0x0DA0 | 0x28 | |
| 43 | SF_BounceForceMinMagnitudeThatAppliesBounceDrag | float | 0x0DC8 | 0x28 | |
| 44 | SF_BounceForceMaxMagnitudeThatAppliesBounceDrag | float | 0x0DF0 | 0x28 | |
| 45 | SF_BounceForceMaxDragModifier | float | 0x0E18 | 0x28 | |
| 46 | SF_PlayerInstigatedBounceForce | float | 0x0E40 | 0x28 | |
| 47 | SF_BoostedBounce_ForwardForce | float | 0x0E68 | 0x28 | |
| 48 | SF_KineticEnergyForwardAmountThreshold | float | 0x0E90 | 0x28 | |
| 49 | SF_BoostingTime | float | 0x0EB8 | 0x28 | |
| 50 | SF_RealVelocitySlopeBoostVelocityThreshold | float | 0x0EE0 | 0x28 | |
| 51 | SF_CheckForSlopeSphereTraceRadius | float | 0x0F08 | 0x28 | |
| 52 | SF_TotalTerminalVelocityMagnitude | float | 0x0F30 | 0x28 | |
| 53 | SF_ZTerminalVelocityMagnitude | float | 0x0F58 | 0x28 | |
| 54 | SF_MinStoredBounceEnergy | float | 0x0F80 | 0x28 | |
| 55 | SF_DiveHeightForMaxBounceForce | float | 0x0FA8 | 0x28 | |
| 56 | SF_MinBounceForceFromDiving | float | 0x0FD0 | 0x28 | |
| 57 | SF_MaxBounceForceFromDiving | float | 0x0FF8 | 0x28 | |
| 58 | SF_PeakHeightForMaxBounceForce | float | 0x1020 | 0x28 | |
| 59 | SF_MaxBounceForceFromPeak | float | 0x1048 | 0x28 | |
| 60 | SF_CalculateFacingDireactionDirectVelocityThreshold | float | 0x1070 | 0x28 | |
| 61 | SF_BounceForceForMinSurfaceInfluence | float | 0x1098 | 0x28 | |
| 62 | SF_BounceForceForMaxSurfaceInfluence | float | 0x10C0 | 0x28 | |
| 63 | SF_SlantCoefficientForMaxSurfaceInfluence | float | 0x10E8 | 0x28 | |
| 64 | SF_SlantCoefficientForMinSurfaceInfluence | float | 0x1110 | 0x28 | |
| 65 | SF_SurfaceInfluenceModifierOnFlatterLand | float | 0x1138 | 0x28 | |
| 66 | SF_SurfaceInfluenceAtFullForwardCharge | float | 0x1160 | 0x28 | |
| 67 | SF_RampLaunch_ZMultiplier | float | 0x1188 | 0x28 | |
| 68 | SF_RampLaunch_ZAdditive | float | 0x11B0 | 0x28 | |
| 69 | SF_MinAngleForWallBounce | float | 0x11D8 | 0x28 | |
| 70 | SF_SlantCoefficientForMinGroundStickiness | float | 0x1200 | 0x28 | |
| 71 | SF_SlantCoefficientForMaxGroundStickiness | float | 0x1228 | 0x28 | |
| 72 | SF_MinBounceForceToBounceWhenDownHill | float | 0x1250 | 0x28 | |
| 73 | SF_MinBounceForceToBounce | float | 0x1278 | 0x28 | |
| 74 | SF_BoostedBounceMinimumUpwardForce | float | 0x12A0 | 0x28 | |
| 75 | SF_BounceForceToForwardSpeedMultiplier | float | 0x12C8 | 0x28 | |
| 76 | SF_WallImpactHardnessBounceModifier_Hard | float | 0x12F0 | 0x28 | |
| 77 | SF_WallImpactHarndessBounceModifier_Soft | float | 0x1318 | 0x28 | |
| 78 | SF_WallImpactFloorModifier_Found | float | 0x1340 | 0x28 | |
| 79 | SF_WallImpactFloorModifier_NotFound | float | 0x1368 | 0x28 | |
| 80 | SF_PlayerMeshHeightOnExit | float | 0x1390 | 0x28 | |
| 81 | SF_SurfaceInfluenceMultiplierWhenGoingUphill | float | 0x13B8 | 0x28 | |
| 82 | SF_SurfaceInfluenceMultiplierWhenGoingDownhill | float | 0x13E0 | 0x28 | |
| 83 | SF_SidewaysInfluenceWhenTryingToBounceForward | float | 0x1408 | 0x28 | |
| 84 | SF_ForceForMinWallBounce_OnGround | float | 0x1430 | 0x28 | |
| 85 | SF_ForceForMaxWallBounce_OnGround | float | 0x1458 | 0x28 | |
| 86 | SF_ForceForMinWallBounce_InAir | float | 0x1480 | 0x28 | |
| 87 | SF_ForceForMaxWallBounce_InAir | float | 0x14A8 | 0x28 | |
| 88 | SF_Visuals_ZAccelerationTiltModifier_OnGround | float | 0x14D0 | 0x28 | |
| 89 | SF_Visuals_ZAccelerationTiltModifier_NotOnGround | float | 0x14F8 | 0x28 | |
| 90 | SF_SpeedHardCap_Boosted | float | 0x1520 | 0x28 | |
| 91 | SF_SpeedHardCap_Normal | float | 0x1548 | 0x28 | |
| 92 | SF_Cap3DAppliedAcceleration | float | 0x1570 | 0x28 | |
| 93 | SF_RampLaunch_UpwardAngleOffset_OnProps | float | 0x1598 | 0x28 | |
| 94 | SF_RampLaunch_UpwardAngleOffset | float | 0x15C0 | 0x28 | |
| 95 | SF_RealVelocity_InterpSpeed | float | 0x15E8 | 0x28 | |
| 96 | SF_RampLaunch_AllowLaunchOffProps | float | 0x1610 | 0x28 | |
| 97 | SF_RampLaunch_SlopeTrace_AngleOffset_Normal | float | 0x1638 | 0x28 | |
| 98 | SF_RampLaunch_SlopeTrace_AngleOffset_Boosted | float | 0x1660 | 0x28 | |
| 99 | SF_RampLaunch_SlopeTrace_Distance | float | 0x1688 | 0x28 | |
| 100 | SF_RampLaunch_SlopeTrace_Distance_Boosted | float | 0x16B0 | 0x28 | |
| 101 | SF_MinimumSuckedOutTime | float | 0x16D8 | 0x28 | |
| 102 | SF_AlwaysBounceWhenBoosting | float | 0x1700 | 0x28 | |
| 103 | SF_LaunchOffSurface_Angle | float | 0x1728 | 0x28 | |
| 104 | SF_UseBouncyBoost | float | 0x1750 | 0x28 | |
| 105 | SF_ForwardChargeBounceBoostThreshold | float | 0x1778 | 0x28 | |
| 106 | SF_BouncyBoost_MinBounceForceMultiplier | float | 0x17A0 | 0x28 | |
| 107 | SF_BouncyBoost_MinimumBounceForce | float | 0x17C8 | 0x28 | |
| 108 | SF_BouncyBoost_MaxiumumBounceForce | float | 0x17F0 | 0x28 | |
| 109 | SF_DisableSpeedMultiplier | float | 0x1818 | 0x30 | |
| 110 | SF_EnablePlayerBouncesAlongWalls | float | 0x1848 | 0x30 | |
| 111 | LastTouchedWaterImpactForce | float | 0x1878 | 0x04 | |
| 112 | LastTouchedWaterTime | float | 0x187C | 0x04 | |
| 113 | bDeNativize | bool | 0x1880 | 0x01 |