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/Script/FortniteGame.FortOstrichAnimInstance
FortOstrichAnimInstance
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | EmoteMeshSpecialMontage | FName | 0x0630 | 0x20 | |
| 2 | bDoingSpecialEmote | bool | 0x0659 | 0x01 | |
| 3 | bIsCosmeticPreview | bool | 0x065A | 0x01 | |
| 4 | VelocityImpactInput | float | 0x0660 | 0xF0 | |
| 5 | bIsMoving2D | bool | 0x0750 | 0x01 | |
| 6 | bWasMoving2DLastFrame | bool | 0x0750 | 0x01 | |
| 7 | bIsShotgunFired | bool | 0x0750 | 0x01 | |
| 8 | bIsMechBeginFired | bool | 0x0750 | 0x01 | |
| 9 | bIsFallingWithDriver | bool | 0x0750 | 0x01 | |
| 10 | bIsSkyTubingWithDriver | bool | 0x0750 | 0x01 | |
| 11 | bIsInAirWithDriver | bool | 0x0750 | 0x01 | |
| 12 | bStartTransitionTriggeredAndEnableStarts | bool | 0x0750 | 0x01 | |
| 13 | RocketCurveValueFloat | float | 0x0754 | 0x04 | |
| 14 | ShotgunAmmo_SlideValue | float | 0x0758 | 0x04 | |
| 15 | ImpactDisplacement | float | 0x0770 | 0x18 | |
| 16 | TurnInPlaceInput | float | 0x0788 | 0x108 | |
| 17 | YawDeltaCurrentTick | float | 0x0890 | 0x04 | |
| 18 | ActorLocationLastTick | float | 0x0898 | 0x18 | |
| 19 | ActorRotationLastTick | float | 0x08B0 | 0x18 | |
| 20 | SlopeWarpingAlpha | float | 0x08C8 | 0x04 | |
| 21 | SlopeWarpingAlphaSpeedInputRange | float | 0x08D0 | 0x10 | |
| 22 | SlopeWarpingAlphaSpeedOutputRange | float | 0x08E0 | 0x10 | |
| 23 | SlopeWarpingAlphaInterpSpeed | float | 0x08F0 | 0x04 | |
| 24 | Speed2D | float | 0x08F4 | 0x04 | |
| 25 | LocalAimYaw | float | 0x08F8 | 0x04 | |
| 26 | GunnerAimTargetDeltaYaw | float | 0x08FC | 0x04 | |
| 27 | GunnerAimTargetDeltaPitch | float | 0x0900 | 0x04 | |
| 28 | LocalAimYawDeadZoneAngle | float | 0x0908 | 0x04 | |
| 29 | LocalVelocityYawAngle | float | 0x090C | 0x04 | |
| 30 | LocalVelocityYawAngleInterpolator | float | 0x0910 | 0x08 | |
| 31 | LocalVelocityYawAngleInterpolated | float | 0x0934 | 0x04 | |
| 32 | LocalAccelerationYawAngle | float | 0x0938 | 0x04 | |
| 33 | LocomotionDeadZoneAngle | float | 0x0940 | 0x04 | |
| 34 | WorldSpaceAimPoint | float | 0x0948 | 0x18 | |
| 35 | bIsDashing | bool | 0x0960 | 0x01 | |
| 36 | bIsDashAnimDurationElapsed | bool | 0x0960 | 0x01 | |
| 37 | bIsChargingJump | bool | 0x0960 | 0x01 | |
| 38 | bHasDriver | bool | 0x0960 | 0x01 | |
| 39 | bHasGunner | bool | 0x0960 | 0x01 | |
| 40 | bIsEmoting | bool | 0x0960 | 0x01 | |
| 41 | bIsOnGround | bool | 0x0960 | 0x01 | |
| 42 | bIsRocketOnCoolDown | bool | 0x0960 | 0x01 | |
| 43 | bShouldApplyShoulderPadsAdditive | bool | 0x0961 | 0x01 | |
| 44 | bInAir | bool | 0x0961 | 0x01 | |
| 45 | bShouldRightArmLookAt | bool | 0x0961 | 0x01 | |
| 46 | bPassengerBootUp | bool | 0x0961 | 0x01 | |
| 47 | bIsEmptyOnFirstLoad | bool | 0x0961 | 0x01 | |
| 48 | bJustDidStompInAir | bool | 0x0961 | 0x01 | |
| 49 | bIsStompInAir | bool | 0x0961 | 0x01 | |
| 50 | bWasStompInAir | bool | 0x0961 | 0x01 | |
| 51 | bShouldPlayJumpCharging | bool | 0x0962 | 0x01 | |
| 52 | bHadDriver | bool | 0x0962 | 0x01 | |
| 53 | bJustGotDriver | bool | 0x0962 | 0x01 | |
| 54 | bJustLostDriver | bool | 0x0962 | 0x01 | |
| 55 | bWasDashing | bool | 0x0962 | 0x01 | |
| 56 | bStartedDash | bool | 0x0962 | 0x01 | |
| 57 | bHadGunner | bool | 0x0962 | 0x01 | |
| 58 | bJustGotGunner | bool | 0x0962 | 0x01 | |
| 59 | bJustLostGunner | bool | 0x0963 | 0x01 | |
| 60 | bShouldPlayJogStop | bool | 0x0963 | 0x01 | |
| 61 | bShouldBringAmmoBack | bool | 0x0963 | 0x01 | |
| 62 | bHasAnyPlayer | bool | 0x0963 | 0x01 | |
| 63 | bIsOnCoolDown | bool | 0x0963 | 0x01 | |
| 64 | bShouldPlayNormalJump | bool | 0x0963 | 0x01 | |
| 65 | bShouldPlayChargedJump | bool | 0x0963 | 0x01 | |
| 66 | bIsSkyTubing | bool | 0x0963 | 0x01 | |
| 67 | bShouldPlaySkyTubingLoop | bool | 0x0964 | 0x01 | |
| 68 | bStartTransitionTriggered | bool | 0x0964 | 0x01 | |
| 69 | bStartEarlyOut | bool | 0x0964 | 0x01 | |
| 70 | bPivotTransitionTriggered | bool | 0x0964 | 0x01 | |
| 71 | bPivotEarlyOut | bool | 0x0964 | 0x01 | |
| 72 | bShouldEarlyOutStompLanding | bool | 0x0964 | 0x01 | |
| 73 | JumpApexLoopAlphaValue | float | 0x0968 | 0x04 | |
| 74 | StatusStartPositionAlphaValue | float | 0x096C | 0x04 | |
| 75 | InMotionAlphaValue | float | 0x0970 | 0x04 | |
| 76 | DashLeansAlphaValue | float | 0x0974 | 0x04 | |
| 77 | ShotgunShellsAlphaValue | float | 0x0978 | 0x04 | |
| 78 | GunnerJogBounceAlphaValue | float | 0x097C | 0x04 | |
| 79 | AimYawRotationValue | float | 0x0980 | 0x18 | |
| 80 | GunnerAimYawBlendIn | float | 0x0998 | 0x04 | |
| 81 | GunnerAimYawBlendOut | float | 0x099C | 0x04 | |
| 82 | RightArmNoAdditiveAlphaValue | float | 0x09A0 | 0x04 | |
| 83 | BaseAdditiveAlphaValue | float | 0x09A4 | 0x04 | |
| 84 | GunnerAlphaValue | float | 0x09A8 | 0x04 | |
| 85 | JoyStickAlphaValue | float | 0x09AC | 0x04 | |
| 86 | ShellOneAlphaValue | float | 0x09B0 | 0x04 | |
| 87 | ShellTwoAlphaValue | float | 0x09B4 | 0x04 | |
| 88 | ShellThreeAlphaValue | float | 0x09B8 | 0x04 | |
| 89 | ShellFourAlphaValue | float | 0x09BC | 0x04 | |
| 90 | ShellsPlayRateValue | float | 0x09C0 | 0x04 | |
| 91 | RecoilAmountAlphaValue | float | 0x09C4 | 0x04 | |
| 92 | LowerBodyRecoilAdditiveAlphaValue | float | 0x09C8 | 0x04 | |
| 93 | ChargeJumpFloatValue | float | 0x09CC | 0x04 | |
| 94 | InMotionAlphaInterpSpeed | float | 0x09D0 | 0x04 | |
| 95 | DashLeansAlphaInterpSpeed | float | 0x09D4 | 0x04 | |
| 96 | GunnerJogBounceAlphaInterpSpeed | float | 0x09D8 | 0x04 | |
| 97 | RightArmNoAdditiveInterpSpeed | float | 0x09DC | 0x04 | |
| 98 | JoyStickAlphaInterpSpeed | float | 0x09E0 | 0x04 | |
| 99 | GunnerAlphaInterpSpeed | float | 0x09E4 | 0x04 | |
| 100 | StatusStartPositionAlphaWhemIsEmptyOnFirstLoad | float | 0x09E8 | 0x04 | |
| 101 | DashLeansAlphaWhenGunner | float | 0x09EC | 0x04 | |
| 102 | DashLeansAlphaNoGunner | float | 0x09F0 | 0x04 | |
| 103 | ShotgunShellsAlphaWhenShotgunFires | float | 0x09F4 | 0x04 | |
| 104 | ShotgunShellsAlphaNoShotgunFiring | float | 0x09F8 | 0x04 | |
| 105 | BaseAdditiveAlphaWhenMontageIsPlaying | float | 0x09FC | 0x04 | |
| 106 | BaseAdditiveAlphaNoMontagePlaying | float | 0x0A00 | 0x04 | |
| 107 | JoyStickAlphaWithGunner | float | 0x0A04 | 0x04 | |
| 108 | GunnerAlphaWithGunner | float | 0x0A08 | 0x04 | |
| 109 | ShellOneAlphaAmmoCountAt3 | float | 0x0A0C | 0x04 | |
| 110 | ShellTwoAlphaAmmoCountAt2 | float | 0x0A10 | 0x04 | |
| 111 | ShellThreeAlphaAmmoCountAt1 | float | 0x0A14 | 0x04 | |
| 112 | ShellFourAlphaAmmoCountAt0 | float | 0x0A18 | 0x04 | |
| 113 | ShellsPlayRateWhenNoMoreAmmoAndShouldBringAmmo | float | 0x0A1C | 0x04 | |
| 114 | RecoilAmountAlphaWhenMontagePlayingAndShotgunFires | float | 0x0A20 | 0x04 | |
| 115 | LowerBodyRecoilAdditiveAlphaWithDriver | float | 0x0A24 | 0x04 | |
| 116 | LowerBodyRecoilAdditiveAlphaNoDriver | float | 0x0A28 | 0x04 | |
| 117 | JumpApexLoopAlphaNotChargingJump | float | 0x0A2C | 0x04 | |
| 118 | JumpApexLoopAlphaWhenIsChargingJump | float | 0x0A30 | 0x04 | |
| 119 | RigidBodyAlpha | float | 0x0A34 | 0x04 | |
| 120 | bTransition_Idle_To_Movement | bool | 0x0AC0 | 0x01 | |
| 121 | bTransition_BootUp_To_Movement | bool | 0x0AC0 | 0x01 | |
| 122 | bTransition_Turn_To_Idle | bool | 0x0AC0 | 0x01 | |
| 123 | bTransition_Stop_To_Idle | bool | 0x0AC0 | 0x01 | |
| 124 | bTransition_DashLoop_To_Default | bool | 0x0AC0 | 0x01 | |
| 125 | bTransition_DashLoop_To_DashOutro | bool | 0x0AC0 | 0x01 | |
| 126 | NotJustGotDriverFloat | float | 0x0AC4 | 0x04 | |
| 127 | IsShotgunFiredFloat | float | 0x0AC8 | 0x04 | |
| 128 | UpperBodyLagOffset | float | 0x0AD0 | 0x18 | |
| 129 | UpperBodyLagMaxRecoverySpeed | float | 0x0AE8 | 0x04 | |
| 130 | UpperBodyLagRecoverySmoothness | float | 0x0AEC | 0x04 | |
| 131 | UpperBodyLagRecoveryMass | float | 0x0AF0 | 0x04 | |
| 132 | UpperBodyLagRecoveryDelay | float | 0x0AF4 | 0x04 | |
| 133 | UpperBodyLagOffsetLimitDuringTurns | float | 0x0AF8 | 0x04 | |
| 134 | UpperBodyLagOffsetLimitDuringTurnsInterpSpeed | float | 0x0AFC | 0x04 | |
| 135 | UpperBodyLagOffsetLimitWhileStill | float | 0x0B00 | 0x04 | |
| 136 | UpperBodyLagOffsetLimitWhileStillInterpSpeed | float | 0x0B04 | 0x04 | |
| 137 | CurrentUpperBodyLagRecoverySpeed | float | 0x0B08 | 0x04 | |
| 138 | TimeUntilNextUpperBodyLagRecovery | float | 0x0B0C | 0x04 | |
| 139 | CurrentUpperBodyLagOffsetLimit | float | 0x0B10 | 0x04 | |
| 140 | bEnableStarts | bool | 0x0B14 | 0x01 |