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/Script/FortniteGame.FortPhysicsObjectPreset
FortPhysicsObjectPreset
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bCanInteractWithWater | bool | 0x0050 | 0x01 | |
| 2 | DefaultPontoonRadius | float | 0x0054 | 0x04 | |
| 3 | MinTimeInWaterToSink | float | 0x0058 | 0x04 | |
| 4 | BuoyancyData | float | 0x0060 | 0x90 | |
| 5 | bStartActive | bool | 0x00F0 | 0x01 | |
| 6 | bStartAwake | bool | 0x00F0 | 0x01 | |
| 7 | bEnableCCD | bool | 0x00F0 | 0x01 | |
| 8 | bUseChaosEventRelayCollisions | bool | 0x00F0 | 0x01 | |
| 9 | bWakeOnUnderneathObjectDestroyed | bool | 0x00F0 | 0x01 | |
| 10 | bDisableLinkToActorComponent | bool | 0x00F0 | 0x01 | |
| 11 | bShouldEnableTick | bool | 0x00F0 | 0x01 | |
| 12 | bWakeOnImpulse | bool | 0x00F0 | 0x01 | |
| 13 | bShouldImpulseOnDamage | bool | 0x00F1 | 0x01 | |
| 14 | bLimitDownwardImpulseInWater | bool | 0x00F1 | 0x01 | |
| 15 | bVelocityChangeOnDamageImpulse | bool | 0x00F1 | 0x01 | |
| 16 | bOnlyAllowImpulseOnSpecificDamageTypes | bool | 0x00F1 | 0x01 | |
| 17 | InteractionImpulseDataOverrides | FName | 0x00F8 | 0x10 | |
| 18 | bOverrideLinearDamping | bool | 0x0108 | 0x01 | |
| 19 | bOverrideAngularDamping | bool | 0x0108 | 0x01 | |
| 20 | bApplyLinearDrag2 | bool | 0x0108 | 0x01 | |
| 21 | bApplyAngularDrag | bool | 0x0108 | 0x01 | |
| 22 | bOverrideMassKg | bool | 0x0108 | 0x01 | |
| 23 | bOverrideMassScale | bool | 0x0108 | 0x01 | |
| 24 | bOverrideGravity | bool | 0x0108 | 0x01 | |
| 25 | bOverrideErrorCorrectionValues | bool | 0x0108 | 0x01 | |
| 26 | bOverridePhysicsReplicationMode | bool | 0x0109 | 0x01 | |
| 27 | bNeverKinematicAfterMovementStateUpdatesEnabled | bool | 0x0109 | 0x01 | |
| 28 | bShouldUpdateOverlapsOnSetup | bool | 0x0109 | 0x01 | |
| 29 | DefaultImpulseMultiplier | float | 0x010C | 0x04 | |
| 30 | MaxImpulseMagnitude | float | 0x0110 | 0x04 | |
| 31 | ImpulseMultiplierOverrides | FName | 0x0118 | 0x10 | |
| 32 | DownwardImpulseInWaterLimit | float | 0x0128 | 0x04 | |
| 33 | LinearDampingOverride | float | 0x012C | 0x04 | |
| 34 | AngularDampingOverride | float | 0x0130 | 0x04 | |
| 35 | MassKgOverride | float | 0x0134 | 0x04 | |
| 36 | bScaleMassWithObjectScale | bool | 0x0138 | 0x01 | |
| 37 | MassScaleOverride | float | 0x013C | 0x04 | |
| 38 | GravityOverride | float | 0x0140 | 0x04 | |
| 39 | LinearDrag2 | float | 0x0148 | 0x18 | |
| 40 | AngularDrag | float | 0x0160 | 0x18 | |
| 41 | AngularDrag2 | float | 0x0178 | 0x18 | |
| 42 | AngularDragWater | float | 0x0190 | 0x18 | |
| 43 | ErrorCorrectionOverride | float | 0x01A8 | 0x34 | |
| 44 | PawnCampDestroyTimer | float | 0x01E0 | 0x04 | |
| 45 | SleepLinearVelocity | float | 0x01F0 | 0x04 | |
| 46 | SleepAngularVelocity | float | 0x01F4 | 0x04 | |
| 47 | TimeToSleep | float | 0x01F8 | 0x04 | |
| 48 | TimeToDeactivate | float | 0x01FC | 0x04 | |
| 49 | MinHitImpulseForNotify | float | 0x0200 | 0x04 | |
| 50 | DamageImpulseMultiplier | float | 0x0204 | 0x04 | |
| 51 | MinDamageToImpulse | float | 0x0208 | 0x04 | |
| 52 | MinDamageToWakeAndImpulse | float | 0x020C | 0x04 |