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/Script/SpecialEventGameplayRuntime.SpecialEventAnimInstance_BGAEnemyGuard
SpecialEventAnimInstance_BGAEnemyGuard
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bUseMultiThreadedAnimationUpdate | bool | 0x0031 | 0x01 | |
| 2 | bUsingCopyPoseFromMesh | bool | 0x0031 | 0x01 | |
| 3 | bReceiveNotifiesFromLinkedInstances | bool | 0x0031 | 0x01 | |
| 4 | bPropagateNotifiesToLinkedInstances | bool | 0x0031 | 0x01 | |
| 5 | bUseMainInstanceMontageEvaluationData | bool | 0x0031 | 0x01 | |
| 6 | bQueueMontageEvents | bool | 0x0033 | 0x01 | |
| 7 | OnMontageBlendingOut | FScriptDelegate | 0x0038 | 0x10 | |
| 8 | OnMontageBlendedIn | FScriptDelegate | 0x0048 | 0x10 | |
| 9 | OnMontageStarted | FScriptDelegate | 0x0058 | 0x10 | |
| 10 | OnMontageEnded | FScriptDelegate | 0x0068 | 0x10 | |
| 11 | OnAllMontageInstancesEnded | FScriptDelegate | 0x0078 | 0x10 | |
| 12 | OnMontageSectionChanged | FScriptDelegate | 0x0088 | 0x10 | |
| 13 | SlotGroupInertializationRequestDataMap | int32_t | 0x0148 | 0x50 | |
| 14 | NotifyQueue | float | 0x01E0 | 0x78 | |
| 15 | ActiveAnimNotifyState | FName | 0x0258 | 0x10 | |
| 16 | ActiveAnimNotifyEventReference | FName | 0x0268 | 0x10 |