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/Script/AnimToTexture.AnimToTextureDataAsset
AnimToTextureDataAsset
Address 0x7ff6b09aaa10
Size 0x220
Properties 32
# Property Name Type Offset Size
1 SkeletalMesh FName 0x0030 0x20
2 SkeletalLODIndex int32_t 0x0050 0x04
3 StaticMesh FName 0x0058 0x20
4 StaticLODIndex int32_t 0x0078 0x04
5 UVChannel int32_t 0x007C 0x04
6 NumDriverTriangles int32_t 0x0080 0x04
7 Sigma float 0x0084 0x04
8 MaxHeight int32_t 0x0088 0x04
9 MaxWidth int32_t 0x008C 0x04
10 bEnforcePowerOfTwo bool 0x0090 0x01
11 VertexPositionTexture FName 0x0098 0x20
12 VertexNormalTexture FName 0x00B8 0x20
13 BonePositionTexture FName 0x00D8 0x20
14 BoneRotationTexture FName 0x00F8 0x20
15 BoneWeightTexture FName 0x0118 0x20
16 RootTransform float 0x0140 0x60
17 AttachToSocket FName 0x01A0 0x04
18 SampleRate float 0x01A4 0x04
19 AnimSequences FName 0x01A8 0x10
20 bAutoPlay bool 0x01B8 0x01
21 AnimationIndex int32_t 0x01BC 0x04
22 Frame int32_t 0x01C0 0x04
23 NumFrames int32_t 0x01C8 0x04
24 NumBones int32_t 0x01CC 0x04
25 VertexRowsPerFrame int32_t 0x01D0 0x04
26 VertexMinBBox float 0x01D4 0x0C
27 VertexSizeBBox float 0x01E0 0x0C
28 BoneWeightRowsPerFrame int32_t 0x01EC 0x04
29 BoneRowsPerFrame int32_t 0x01F0 0x04
30 BoneMinBBox float 0x01F4 0x0C
31 BoneSizeBBox float 0x0200 0x0C
32 Animations FName 0x0210 0x10