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/Script/BeanstalkRuntime.BeanCharState_Zipline
BeanCharState_Zipline
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | GameplayCueParameters | float | 0x0038 | 0xD0 | |
| 2 | bShouldSetMovementMode | bool | 0x0108 | 0x01 | |
| 3 | bReplicateToSimulatedProxies | bool | 0x0109 | 0x01 | |
| 4 | bExecuteCodeOnSimulatedProxies | bool | 0x010A | 0x01 | |
| 5 | bTryActivateFailsIfAlreadyActive | bool | 0x010B | 0x01 | |
| 6 | bServerMustFlushStateManually | bool | 0x010C | 0x01 | |
| 7 | bFlushPendingStateChangesOnStateExit | bool | 0x010D | 0x01 | |
| 8 | Priority | float | 0x0110 | 0x04 | |
| 9 | bShouldRemainVertical | bool | 0x0114 | 0x01 | |
| 10 | bCanPerformMantle | bool | 0x0115 | 0x01 | |
| 11 | DecelerationOverride | float | 0x0118 | 0x04 | |
| 12 | bPauseJiggleCalculations | bool | 0x011C | 0x01 | |
| 13 | RootMotionSourceIDs | FName | 0x0128 | 0x10 | |
| 14 | GrantedTags | float | 0x0138 | 0x20 | |
| 15 | BlockedTags | float | 0x0158 | 0x20 | |
| 16 | BlockedAbilityTags | float | 0x0178 | 0x20 |