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/Script/Engine.Engine
Engine
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | TinyFontName | float | 0x0038 | 0x18 | |
| 2 | SmallFontName | float | 0x0058 | 0x18 | |
| 3 | MediumFontName | float | 0x0078 | 0x18 | |
| 4 | LargeFontName | float | 0x0098 | 0x18 | |
| 5 | SubtitleFontName | float | 0x00B8 | 0x18 | |
| 6 | MonospaceFontName | float | 0x00D8 | 0x18 | |
| 7 | AdditionalFonts | FName | 0x00F0 | 0x10 | |
| 8 | AdditionalFontNames | FName | 0x0100 | 0x10 | |
| 9 | ConsoleClassName | float | 0x0118 | 0x18 | |
| 10 | GameViewportClientClassName | float | 0x0138 | 0x18 | |
| 11 | LocalPlayerClassName | float | 0x0158 | 0x18 | |
| 12 | WorldSettingsClassName | float | 0x0178 | 0x18 | |
| 13 | NavigationSystemClassName | float | 0x0190 | 0x18 | |
| 14 | NavigationSystemConfigClassName | float | 0x01B0 | 0x18 | |
| 15 | SceneGraphNavigationSystemOverrideClassName | float | 0x01D0 | 0x18 | |
| 16 | SceneGraphNavMeshBoundsVolumeClassName | float | 0x01E8 | 0x18 | |
| 17 | AvoidanceManagerClassName | float | 0x0200 | 0x18 | |
| 18 | AIControllerClassName | float | 0x0220 | 0x18 | |
| 19 | PhysicsCollisionHandlerClassName | float | 0x0240 | 0x18 | |
| 20 | GameUserSettingsClassName | float | 0x0258 | 0x18 | |
| 21 | LevelScriptActorClassName | float | 0x0288 | 0x18 | |
| 22 | DefaultBlueprintBaseClassName | float | 0x02A0 | 0x18 | |
| 23 | GameSingletonClassName | float | 0x02B8 | 0x18 | |
| 24 | AssetManagerClassName | float | 0x02D8 | 0x18 | |
| 25 | DefaultTextureName | float | 0x0300 | 0x18 | |
| 26 | DefaultDiffuseTextureName | float | 0x0320 | 0x18 | |
| 27 | DefaultBSPVertexTextureName | float | 0x0340 | 0x18 | |
| 28 | HighFrequencyNoiseTextureName | float | 0x0360 | 0x18 | |
| 29 | DefaultBokehTextureName | float | 0x0380 | 0x18 | |
| 30 | DefaultBloomKernelTextureName | float | 0x03A0 | 0x18 | |
| 31 | DefaultFilmGrainTextureName | float | 0x03C0 | 0x18 | |
| 32 | WireframeMaterialName | FName | 0x03E0 | 0x10 | |
| 33 | DebugMeshMaterialName | float | 0x03F8 | 0x18 | |
| 34 | NaniteHiddenSectionMaterialName | FName | 0x0418 | 0x10 | |
| 35 | EmissiveMeshMaterialName | float | 0x0430 | 0x18 | |
| 36 | LevelColorationLitMaterialName | FName | 0x0450 | 0x10 | |
| 37 | LevelColorationUnlitMaterialName | FName | 0x0468 | 0x10 | |
| 38 | LightingTexelDensityName | FName | 0x0480 | 0x10 | |
| 39 | ShadedLevelColorationLitMaterialName | FName | 0x0498 | 0x10 | |
| 40 | ShadedLevelColorationUnlitMaterialName | FName | 0x04B0 | 0x10 | |
| 41 | RemoveSurfaceMaterialName | float | 0x04C8 | 0x18 | |
| 42 | VertexColorMaterialName | FName | 0x04E8 | 0x10 | |
| 43 | VertexColorViewModeMaterialName_ColorOnly | FName | 0x0500 | 0x10 | |
| 44 | VertexColorViewModeMaterialName_AlphaAsColor | FName | 0x0518 | 0x10 | |
| 45 | VertexColorViewModeMaterialName_RedOnly | FName | 0x0530 | 0x10 | |
| 46 | VertexColorViewModeMaterialName_GreenOnly | FName | 0x0548 | 0x10 | |
| 47 | VertexColorViewModeMaterialName_BlueOnly | FName | 0x0560 | 0x10 | |
| 48 | TextureColorViewModeMaterialName | FName | 0x0578 | 0x10 | |
| 49 | DefaultZenStreamingTextureName | float | 0x0588 | 0x18 | |
| 50 | DebugEditorMaterialName | float | 0x05A0 | 0x18 | |
| 51 | InvalidLightmapSettingsMaterialName | float | 0x0600 | 0x18 | |
| 52 | PreviewShadowsIndicatorMaterialName | float | 0x0620 | 0x18 | |
| 53 | ArrowMaterialName | float | 0x0648 | 0x18 | |
| 54 | LightingOnlyBrightness | float | 0x0660 | 0x10 | |
| 55 | ShaderComplexityColors | FName | 0x0670 | 0x10 | |
| 56 | QuadComplexityColors | FName | 0x0680 | 0x10 | |
| 57 | LightComplexityColors | FName | 0x0690 | 0x10 | |
| 58 | StationaryLightOverlapColors | FName | 0x06A0 | 0x10 | |
| 59 | LODColorationColors | FName | 0x06B0 | 0x10 | |
| 60 | HLODColorationColors | FName | 0x06C0 | 0x10 | |
| 61 | StreamingAccuracyColors | FName | 0x06D0 | 0x10 | |
| 62 | GPUSkinCacheVisualizationExcludedColor | float | 0x06E0 | 0x10 | |
| 63 | GPUSkinCacheVisualizationIncludedColor | float | 0x06F0 | 0x10 | |
| 64 | GPUSkinCacheVisualizationRecomputeTangentsColor | float | 0x0700 | 0x10 | |
| 65 | GPUSkinCacheVisualizationLowMemoryThresholdInMB | float | 0x0710 | 0x04 | |
| 66 | GPUSkinCacheVisualizationHighMemoryThresholdInMB | float | 0x0714 | 0x04 | |
| 67 | GPUSkinCacheVisualizationLowMemoryColor | float | 0x0718 | 0x10 | |
| 68 | GPUSkinCacheVisualizationMidMemoryColor | float | 0x0728 | 0x10 | |
| 69 | GPUSkinCacheVisualizationHighMemoryColor | float | 0x0738 | 0x10 | |
| 70 | GPUSkinCacheVisualizationRayTracingLODOffsetColors | FName | 0x0748 | 0x10 | |
| 71 | MaxPixelShaderAdditiveComplexityCount | float | 0x0758 | 0x04 | |
| 72 | MaxES3PixelShaderAdditiveComplexityCount | float | 0x075C | 0x04 | |
| 73 | MinLightMapDensity | float | 0x0760 | 0x04 | |
| 74 | IdealLightMapDensity | float | 0x0764 | 0x04 | |
| 75 | MaxLightMapDensity | float | 0x0768 | 0x04 | |
| 76 | bRenderLightMapDensityGrayscale | bool | 0x076C | 0x01 | |
| 77 | RenderLightMapDensityGrayscaleScale | float | 0x0770 | 0x04 | |
| 78 | RenderLightMapDensityColorScale | float | 0x0774 | 0x04 | |
| 79 | LightMapDensityVertexMappedColor | float | 0x0778 | 0x10 | |
| 80 | LightMapDensitySelectedColor | float | 0x0788 | 0x10 | |
| 81 | StatColorMappings | FName | 0x0798 | 0x10 | |
| 82 | DefaultPhysMaterialName | float | 0x07B0 | 0x18 | |
| 83 | DefaultDestructiblePhysMaterialName | float | 0x07D0 | 0x18 | |
| 84 | ActiveGameNameRedirects | FName | 0x07E8 | 0x10 | |
| 85 | ActiveClassRedirects | FName | 0x07F8 | 0x10 | |
| 86 | ActivePluginRedirects | FName | 0x0808 | 0x10 | |
| 87 | ActiveStructRedirects | FName | 0x0818 | 0x10 | |
| 88 | PreIntegratedSkinBRDFTextureName | float | 0x0830 | 0x18 | |
| 89 | BlueNoiseScalarTextureName | float | 0x0858 | 0x18 | |
| 90 | BlueNoiseScalarMobileTextureName | float | 0x0870 | 0x18 | |
| 91 | BlueNoiseVec2TextureName | float | 0x0888 | 0x18 | |
| 92 | GGXLTCAmpTextureName | float | 0x08A8 | 0x18 | |
| 93 | GGXLTCMatTextureName | float | 0x08C8 | 0x18 | |
| 94 | SheenLTCTextureName | float | 0x08E8 | 0x18 | |
| 95 | GGXReflectionEnergyTextureName | float | 0x0908 | 0x18 | |
| 96 | GGXTransmissionEnergyTextureName | float | 0x0928 | 0x18 | |
| 97 | SheenLegacyEnergyTextureName | float | 0x0948 | 0x18 | |
| 98 | SheenEnergyTextureName | float | 0x0960 | 0x18 | |
| 99 | DiffuseEnergyTextureName | float | 0x0980 | 0x18 | |
| 100 | GlintTextureName | float | 0x09A8 | 0x18 | |
| 101 | GlintTexture2Name | float | 0x09C0 | 0x18 | |
| 102 | SimpleVolumeTextureName | float | 0x09E0 | 0x18 | |
| 103 | SimpleVolumeEnvTextureName | float | 0x0A00 | 0x18 | |
| 104 | MiniFontTextureName | float | 0x0A20 | 0x18 | |
| 105 | WeightMapPlaceholderTextureName | float | 0x0A48 | 0x18 | |
| 106 | WeightMapArrayPlaceholderTextureName | float | 0x0A60 | 0x18 | |
| 107 | LightMapDensityTextureName | float | 0x0A80 | 0x18 | |
| 108 | SMAAAreaTextureName | float | 0x0AA0 | 0x18 | |
| 109 | SMAASearchTextureName | float | 0x0AC0 | 0x18 | |
| 110 | DeferredCommands | FName | 0x0AE8 | 0x10 | |
| 111 | NearClipPlane | float | 0x0AF8 | 0x04 | |
| 112 | bSubtitlesEnabled | bool | 0x0AFC | 0x01 | |
| 113 | bSubtitlesForcedOff | bool | 0x0AFC | 0x01 | |
| 114 | MaximumLoopIterationCount | int32_t | 0x0B00 | 0x04 | |
| 115 | bCanBlueprintsTickByDefault | bool | 0x0B04 | 0x01 | |
| 116 | bOptimizeAnimBlueprintMemberVariableAccess | bool | 0x0B04 | 0x01 | |
| 117 | bAllowMultiThreadedAnimationUpdate | bool | 0x0B04 | 0x01 | |
| 118 | bEnableEditorPSysRealtimeLOD | bool | 0x0B04 | 0x01 | |
| 119 | bSmoothFrameRate | bool | 0x0B04 | 0x01 | |
| 120 | bUseFixedFrameRate | bool | 0x0B04 | 0x01 | |
| 121 | FixedFrameRate | float | 0x0B08 | 0x04 | |
| 122 | SmoothedFrameRateRange | float | 0x0B0C | 0x10 | |
| 123 | CustomTimeStepClassName | float | 0x0B48 | 0x18 | |
| 124 | TimecodeProviderClassName | float | 0x0B88 | 0x18 | |
| 125 | bGenerateDefaultTimecode | bool | 0x0BA0 | 0x01 | |
| 126 | GenerateDefaultTimecodeFrameRate | float | 0x0BA4 | 0x08 | |
| 127 | GenerateDefaultTimecodeFrameDelay | float | 0x0BAC | 0x04 | |
| 128 | bCheckForMultiplePawnsSpawnedInAFrame | bool | 0x0BB0 | 0x01 | |
| 129 | NumPawnsAllowedToBeSpawnedInAFrame | int32_t | 0x0BB4 | 0x04 | |
| 130 | bShouldGenerateLowQualityLightmaps | bool | 0x0BB8 | 0x01 | |
| 131 | C_WorldBox | float | 0x0BBC | 0x04 | |
| 132 | C_BrushWire | float | 0x0BC0 | 0x04 | |
| 133 | C_AddWire | float | 0x0BC4 | 0x04 | |
| 134 | C_SubtractWire | float | 0x0BC8 | 0x04 | |
| 135 | C_SemiSolidWire | float | 0x0BCC | 0x04 | |
| 136 | C_NonSolidWire | float | 0x0BD0 | 0x04 | |
| 137 | C_WireBackground | float | 0x0BD4 | 0x04 | |
| 138 | C_ScaleBoxHi | float | 0x0BD8 | 0x04 | |
| 139 | C_VolumeCollision | float | 0x0BDC | 0x04 | |
| 140 | C_BSPCollision | float | 0x0BE0 | 0x04 | |
| 141 | C_OrthoBackground | float | 0x0BE4 | 0x04 | |
| 142 | C_Volume | float | 0x0BE8 | 0x04 | |
| 143 | C_BrushShape | float | 0x0BEC | 0x04 | |
| 144 | GameScreenshotSaveDirectory | float | 0x0BF0 | 0x10 | |
| 145 | UseStaticMeshMinLODPerQualityLevels | bool | 0x0C00 | 0x01 | |
| 146 | UseSkeletalMeshMinLODPerQualityLevels | bool | 0x0C01 | 0x01 | |
| 147 | UseClothAssetMinLODPerQualityLevels | bool | 0x0C02 | 0x01 | |
| 148 | UseGrassVarityPerQualityLevels | bool | 0x0C03 | 0x01 | |
| 149 | TransitionDescription | FName | 0x0C08 | 0x10 | |
| 150 | TransitionGameMode | FName | 0x0C18 | 0x10 | |
| 151 | bAllowMatureLanguage | bool | 0x0C28 | 0x01 | |
| 152 | CameraRotationThreshold | float | 0x0C2C | 0x04 | |
| 153 | CameraTranslationThreshold | float | 0x0C30 | 0x04 | |
| 154 | PrimitiveProbablyVisibleTime | float | 0x0C34 | 0x04 | |
| 155 | MaxOcclusionPixelsFraction | float | 0x0C38 | 0x04 | |
| 156 | bPauseOnLossOfFocus | bool | 0x0C3C | 0x01 | |
| 157 | MaxParticleResize | int32_t | 0x0C40 | 0x04 | |
| 158 | MaxParticleResizeWarn | int32_t | 0x0C44 | 0x04 | |
| 159 | PendingDroppedNotes | FName | 0x0C48 | 0x10 | |
| 160 | NetClientTicksPerSecond | float | 0x0C58 | 0x04 | |
| 161 | DisplayGamma | float | 0x0C5C | 0x04 | |
| 162 | MinDesiredFrameRate | float | 0x0C60 | 0x04 | |
| 163 | DefaultSelectedMaterialColor | float | 0x0C64 | 0x10 | |
| 164 | SelectedMaterialColor | float | 0x0C74 | 0x10 | |
| 165 | SelectionOutlineColor | float | 0x0C84 | 0x10 | |
| 166 | SubduedSelectionOutlineColor | float | 0x0C94 | 0x10 | |
| 167 | SelectedMaterialColorOverride | float | 0x0CA4 | 0x10 | |
| 168 | bIsOverridingSelectedColor | bool | 0x0CB4 | 0x01 | |
| 169 | bEnableOnScreenDebugMessages | bool | 0x0CB8 | 0x01 | |
| 170 | bEnableOnScreenDebugMessagesDisplay | bool | 0x0CB8 | 0x01 | |
| 171 | bSuppressMapWarnings | bool | 0x0CB8 | 0x01 | |
| 172 | bDisableAILogging | bool | 0x0CB8 | 0x01 | |
| 173 | ScreenSaverInhibitorSemaphore | int32_t | 0x0CC0 | 0x04 | |
| 174 | bLockReadOnlyLevels | bool | 0x0CC4 | 0x01 | |
| 175 | ParticleEventManagerClassPath | FName | 0x0CC8 | 0x10 | |
| 176 | SelectionHighlightIntensity | float | 0x0CD8 | 0x04 | |
| 177 | BSPSelectionHighlightIntensity | float | 0x0CDC | 0x04 | |
| 178 | SelectionHighlightIntensityBillboards | float | 0x0CE0 | 0x04 | |
| 179 | NetDriverDefinitions | FName | 0x0F80 | 0x10 | |
| 180 | IrisNetDriverConfigs | FName | 0x0F90 | 0x10 | |
| 181 | ServerActors | FName | 0x0FA0 | 0x10 | |
| 182 | RuntimeServerActors | FName | 0x0FB0 | 0x10 | |
| 183 | NetErrorLogInterval | float | 0x0FC0 | 0x04 | |
| 184 | bStartedLoadMapMovie | bool | 0x0FC4 | 0x01 | |
| 185 | NextWorldContextHandle | int32_t | 0x1018 | 0x04 |