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/Script/StateDrivenActorRuntime.FortGameStateComponent_StateDrivenReplication
FortGameStateComponent_StateDrivenReplication
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | InstanceToActiveState | int32_t | 0x00C0 | 0x50 | |
| 2 | LatestRecordedStateTreeTransitionResults | FName | 0x0110 | 0x10 |