Search Results
/Script/FortniteGame.FortMinigame
FortMinigame
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | StateChangedDelegate | FScriptDelegate | 0x0398 | 0x10 | |
| 2 | OnMinigamePlayerSpawned | FScriptDelegate | 0x03D8 | 0x10 | |
| 3 | OnMinigamePlayerOrBotSpawned | FScriptDelegate | 0x03E8 | 0x10 | |
| 4 | MinigameEndGameDelegate | FScriptDelegate | 0x03F8 | 0x10 | |
| 5 | MinigameEndGamePreScoreCalculationDelegate | FScriptDelegate | 0x0408 | 0x10 | |
| 6 | PlayerAddedDelegate | FScriptDelegate | 0x0418 | 0x10 | |
| 7 | OnPrePlayerJoinInProgress | FScriptDelegate | 0x0428 | 0x10 | |
| 8 | PlayerAddedPostResetDelegate | FScriptDelegate | 0x0438 | 0x10 | |
| 9 | OnFinishedAddingMinigamePlayerDelegate | FScriptDelegate | 0x0458 | 0x10 | |
| 10 | PlayerLastChanceToSave | FScriptDelegate | 0x0468 | 0x10 | |
| 11 | PlayerPreRemovedDelegate | FScriptDelegate | 0x0478 | 0x10 | |
| 12 | PlayerRemovedDelegate | FScriptDelegate | 0x0488 | 0x10 | |
| 13 | PlayerChangedTeamDelegate | FScriptDelegate | 0x0498 | 0x10 | |
| 14 | OnPlayerClassApplied | FScriptDelegate | 0x04A8 | 0x10 | |
| 15 | OnRefreshIndicatorPlayersCache | FScriptDelegate | 0x04B8 | 0x10 | |
| 16 | OnPlayerJoinInProgress | FScriptDelegate | 0x04C8 | 0x10 | |
| 17 | OnPlayerClassRemoved | FScriptDelegate | 0x04D8 | 0x10 | |
| 18 | MinigameStartedDelegate | FScriptDelegate | 0x0518 | 0x10 | |
| 19 | MinigameEndedDelegate | FScriptDelegate | 0x0540 | 0x10 | |
| 20 | MinigameTeamConfigUpdated | FScriptDelegate | 0x0598 | 0x10 | |
| 21 | OnPawnTeleportedForMinigame | FScriptDelegate | 0x05B8 | 0x10 | |
| 22 | OnUIExtensionsChanged | FScriptDelegate | 0x05C8 | 0x10 | |
| 23 | OnPlayModeChangedDelegate | FScriptDelegate | 0x05D8 | 0x10 | |
| 24 | OnCurrentRoundChangedDelegate | FScriptDelegate | 0x05E8 | 0x10 | |
| 25 | UIExtensions | FName | 0x05F8 | 0x10 | |
| 26 | UIExtensionTags | float | 0x0608 | 0x20 | |
| 27 | TimeLimit | float | 0x06C8 | 0x04 | |
| 28 | CurrentRound | int32_t | 0x06CC | 0x04 | |
| 29 | TotalRounds | int32_t | 0x06D0 | 0x04 | |
| 30 | FNEPlayerComponentMap | int32_t | 0x06D8 | 0x50 | |
| 31 | bRemovePawnOnDeath | bool | 0x0728 | 0x01 | |
| 32 | CachedEndTimeRemaining | float | 0x0738 | 0x04 | |
| 33 | bKeepItemsBetweenRounds | bool | 0x0788 | 0x01 | |
| 34 | PercentageOfResourcesKeptBetweenRounds | float | 0x078C | 0x04 | |
| 35 | bReloadAndRestockWeaponsEachRound | bool | 0x0790 | 0x01 | |
| 36 | RestockAmmoAmounts | int32_t | 0x0798 | 0x50 | |
| 37 | DefaultRestockAmmoAmount | int32_t | 0x07E8 | 0x04 | |
| 38 | bLastTeamStandingWinsThisRound | bool | 0x07EC | 0x01 | |
| 39 | JoinInProgressTeam | int32_t | 0x07F0 | 0x04 | |
| 40 | bEndGameOnMatchPointWin | bool | 0x07F4 | 0x01 | |
| 41 | OnPlayerSpawnOverrideDevicesUpdated | FScriptDelegate | 0x07F8 | 0x10 | |
| 42 | ServerTimeReplicatedDelegate | FScriptDelegate | 0x08A0 | 0x10 | |
| 43 | PlayerSpawnOverrideDevices | FName | 0x08B8 | 0x10 | |
| 44 | DisplayName | FName | 0x08C8 | 0x10 | |
| 45 | AutoStartDelay | int32_t | 0x08D8 | 0x04 | |
| 46 | WarmupDuration | float | 0x08E0 | 0x04 | |
| 47 | PostGameResetDelay | float | 0x08E4 | 0x04 | |
| 48 | ServerEndgameDelay | float | 0x08E8 | 0x04 | |
| 49 | bTimerCountsDown | bool | 0x08EC | 0x01 | |
| 50 | bSlowMotionOnEndOfRound | bool | 0x08ED | 0x01 | |
| 51 | bRequestPostGameResetUI | bool | 0x08EF | 0x01 | |
| 52 | MaxLivesForPlayer | int32_t | 0x08F4 | 0x04 | |
| 53 | AutoEndTeamThreshold | int32_t | 0x08FC | 0x04 | |
| 54 | ServerTime | float | 0x0900 | 0x14 | |
| 55 | CachedTime | float | 0x0914 | 0x14 | |
| 56 | bStopwatchMode | bool | 0x0928 | 0x01 | |
| 57 | LastRoundDuration | float | 0x092C | 0x04 | |
| 58 | ForcedRespawnTime | float | 0x0930 | 0x04 | |
| 59 | MinigameComponents | FName | 0x0938 | 0x10 | |
| 60 | PlayerStartComponents | FName | 0x0948 | 0x10 | |
| 61 | CheckpointPlayerStartComponent | FName | 0x0958 | 0x10 | |
| 62 | bTeamMinigame | bool | 0x09E1 | 0x01 | |
| 63 | bTeamsAreStable | bool | 0x09E2 | 0x01 | |
| 64 | NumTeams | int32_t | 0x09E4 | 0x04 | |
| 65 | bAllowJoinInProgress | bool | 0x09E8 | 0x01 | |
| 66 | TeamRotationSetting | int32_t | 0x09FC | 0x04 | |
| 67 | TeamRotationCount | int32_t | 0x0A00 | 0x04 | |
| 68 | bStableTeamCosmetics | bool | 0x0A04 | 0x01 | |
| 69 | bShowMapWidget | bool | 0x0A06 | 0x01 | |
| 70 | bShowScoreboardMapWidget | bool | 0x0A07 | 0x01 | |
| 71 | bShowCareerScoreboardMapWidget | bool | 0x0A29 | 0x01 | |
| 72 | bShowPreGameCountdownBars | bool | 0x0A51 | 0x01 | |
| 73 | bOnlyAllowRespawningIfPlayerStartPadsFound | bool | 0x0A53 | 0x01 | |
| 74 | ActionsAllowedInStasis | float | 0x0AA8 | 0x20 | |
| 75 | MinigameStartCameraBehavior | FName | 0x0B74 | 0x04 | |
| 76 | ClientMinigameStartedText | FName | 0x0B78 | 0x10 | |
| 77 | MinigameEndCameraBehavior | FName | 0x0B88 | 0x04 | |
| 78 | ClientMinigameEndedText | FName | 0x0B90 | 0x10 | |
| 79 | ClientLoadingNextRoundText | FName | 0x0BA0 | 0x10 | |
| 80 | AllowedUIExtensions | int32_t | 0x0BB0 | 0x50 | |
| 81 | bIsSpawningBotsForMinigameStart | bool | 0x0C5C | 0x01 | |
| 82 | bAllowTeamIndicators | bool | 0x0CB0 | 0x01 | |
| 83 | bAllowFriendlyFire | bool | 0x0CB1 | 0x01 | |
| 84 | bVehiclesDamageObjectsMinigame | bool | 0x0CB2 | 0x01 | |
| 85 | bVehiclesDamageVehiclesMinigame | bool | 0x0CB3 | 0x01 | |
| 86 | GameEndedCount | int32_t | 0x0CB4 | 0x04 | |
| 87 | OnAnyLocalPlayerChangedClass | FScriptDelegate | 0x0CB8 | 0x10 | |
| 88 | NumMinigameComponentsServer | int32_t | 0x0CC8 | 0x04 | |
| 89 | bHasSpawningFromSaveFinish | bool | 0x0CCC | 0x01 | |
| 90 | bVolumeNavigationHasBuilt | bool | 0x0CF0 | 0x01 | |
| 91 | RoundWinHistory | FName | 0x0CF8 | 0x10 | |
| 92 | OldUIExtensionTags | float | 0x0D08 | 0x20 | |
| 93 | bPipHudAdEnabled | bool | 0x0DA8 | 0x01 | |
| 94 | PlayerPersistentStartPoints | FName | 0x0DC8 | 0x10 | |
| 95 | PersistenceRequiredDevices | int32_t | 0x0DD8 | 0x04 | |
| 96 | MinigameDefaultAutostartTimeout | float | 0x0DE8 | 0x04 | |
| 97 | PreGameStartCameraFadeoutTime | int32_t | 0x0DEC | 0x04 | |
| 98 | bMinigameAllowAutoStart | bool | 0x0DF0 | 0x01 | |
| 99 | RespawnSpectateBehaviorScalableFloat | float | 0x0E38 | 0x28 | |
| 100 | KeepDroppedItemsBetweenRounds | float | 0x0E60 | 0x28 | |
| 101 | EnvironmentDamageFilter | float | 0x0E88 | 0x28 |