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/Script/FortniteGame.FortPetAnimInstance
FortPetAnimInstance
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | SkydivingState | float | 0x0698 | 0x90 | |
| 2 | SkydiveRotation | float | 0x0728 | 0x18 | |
| 3 | LookAtAlpha | float | 0x0740 | 0x04 | |
| 4 | LookAtTargetLocation | float | 0x0748 | 0x18 | |
| 5 | LookAtTargetingSpeed | float | 0x0760 | 0x04 | |
| 6 | LookAtOverride | float | 0x0764 | 0x04 | |
| 7 | JumpAnimIndex | int32_t | 0x0768 | 0x04 | |
| 8 | OwnerBoneNameToFollowInVortex | FName | 0x076C | 0x04 | |
| 9 | SkydiveRollInVortexOwnerRange | float | 0x0770 | 0x10 | |
| 10 | SkydiveRollInVortexRange | float | 0x0780 | 0x10 | |
| 11 | SkydiveRollWhenFloating | float | 0x0790 | 0x04 | |
| 12 | SkydiveRollWhenDiving | float | 0x0794 | 0x04 | |
| 13 | SkydiveRollInterpSpeed | float | 0x0798 | 0x04 | |
| 14 | DownSightsToLocomotionTimeRemaining | float | 0x079C | 0x04 | |
| 15 | FaceCurveOverrideValue | float | 0x07A0 | 0x04 | |
| 16 | bIsFlyingPet | bool | 0x07A4 | 0x01 | |
| 17 | HandIKAlpha | float | 0x07A8 | 0x04 | |
| 18 | LegIKAlpha | float | 0x07AC | 0x04 | |
| 19 | bIsSlopeSliding | bool | 0x07B0 | 0x01 | |
| 20 | bIsJumpLandComplete | bool | 0x07B0 | 0x01 | |
| 21 | bIsZiplining | bool | 0x07B0 | 0x01 | |
| 22 | bIsBallooning | bool | 0x07B0 | 0x01 | |
| 23 | bIsFlying | bool | 0x07B0 | 0x01 | |
| 24 | bIsSurfaceSwimming | bool | 0x07B0 | 0x01 | |
| 25 | bIsInAirNotJumping | bool | 0x07B0 | 0x01 | |
| 26 | bUseSkydiveRotation | bool | 0x07B0 | 0x01 | |
| 27 | bIsSkydivingInGame | bool | 0x07B1 | 0x01 | |
| 28 | bIsPlayingMeleeAnim | bool | 0x07B4 | 0x01 | |
| 29 | bIsTargeting | bool | 0x07B8 | 0x01 | |
| 30 | bIsDBNO | bool | 0x07B8 | 0x01 | |
| 31 | bIsHappy | bool | 0x07B8 | 0x01 | |
| 32 | bIsHunker | bool | 0x07B8 | 0x01 | |
| 33 | bIsInFrontEnd | bool | 0x07BC | 0x01 | |
| 34 | bIsFrontEndLobbyPartyMember | bool | 0x07C0 | 0x01 | |
| 35 | bIsOwnerPawnBeingControlledByNonPlayerAnimBP | bool | 0x07C0 | 0x01 | |
| 36 | bIsCrouching | bool | 0x07C0 | 0x01 | |
| 37 | bIsMoving2D | bool | 0x07C0 | 0x01 | |
| 38 | bIsLocomotion | bool | 0x07C0 | 0x01 | |
| 39 | bIsJogging | bool | 0x07C0 | 0x01 | |
| 40 | bIsSprinting | bool | 0x07C0 | 0x01 | |
| 41 | bIsCrouchSprinting | bool | 0x07C0 | 0x01 | |
| 42 | bIsCrouchMoving | bool | 0x07C1 | 0x01 | |
| 43 | bIsTargetingAndMoving | bool | 0x07C1 | 0x01 | |
| 44 | CachedAnimData_DownSightsToIdle | float | 0x07C4 | 0x14 | |
| 45 | CachedAnimData_JumpLand | float | 0x07D8 | 0x14 | |
| 46 | CachedAnimData_IdleHappy | float | 0x07EC | 0x14 | |
| 47 | CachedAnimData_CrouchInternalHappy | float | 0x0800 | 0x14 | |
| 48 | CachedAnimData_ParachuteSkydive | float | 0x0814 | 0x14 | |
| 49 | bTransition_LocomotionToIdle_To_Locomotion | bool | 0x0828 | 0x01 | |
| 50 | bTransition_Locomotion_To_LocomotionToIdle | bool | 0x0828 | 0x01 | |
| 51 | bTransition_JumpFall_To_Skydive | bool | 0x0828 | 0x01 | |
| 52 | bTransition_JumpLand_To_Locomotion | bool | 0x0828 | 0x01 | |
| 53 | bTransition_DownSightsToIdle_To_Locomotion | bool | 0x0828 | 0x01 | |
| 54 | bTransition_Idle_IdleLobby | bool | 0x0828 | 0x01 | |
| 55 | bTransition_Idle_Locomotion | bool | 0x0828 | 0x01 | |
| 56 | bTransition_InnerIdle_IdleToHappy | bool | 0x0828 | 0x01 | |
| 57 | bTransition_Locomotion_StartJump | bool | 0x0829 | 0x01 | |
| 58 | bTransition_Locomotion_LocomotionHappy | bool | 0x0829 | 0x01 | |
| 59 | bTransition_Crouch_CrouchToLocomotion | bool | 0x0829 | 0x01 | |
| 60 | bTransition_Crouching_CrouchToIdle | bool | 0x0829 | 0x01 | |
| 61 | bTransition_Crouching_CrouchToCrouchADSNotMoving | bool | 0x0829 | 0x01 | |
| 62 | bTransition_CrouchToCrouchADSNotMoving_Crouching | bool | 0x0829 | 0x01 | |
| 63 | bTransition_SkyDive_Idle | bool | 0x0829 | 0x01 | |
| 64 | bTransition_SkyDiveGliding_SkyDiveDiving | bool | 0x0829 | 0x01 | |
| 65 | bTransition_Hunker_Idle | bool | 0x082A | 0x01 | |
| 66 | bTransition_Hunker_Locomotion | bool | 0x082A | 0x01 | |
| 67 | bTransition_Hunker_HunkerToCrouch | bool | 0x082A | 0x01 | |
| 68 | bTransition_DownSights_ADSToCrouch | bool | 0x082A | 0x01 | |
| 69 | bTransition_DownSights_DownSightsToIdle | bool | 0x082A | 0x01 | |
| 70 | bTransition_CrouchWalkingDownSights_DownSights | bool | 0x082A | 0x01 | |
| 71 | bTransition_IdleLobby_Idle | bool | 0x082A | 0x01 | |
| 72 | bTransition_FrontEndSkydive_LobbyHunker | bool | 0x082A | 0x01 | |
| 73 | bTransition_FrontEndSkydive_IdleLobby | bool | 0x082B | 0x01 | |
| 74 | bTransition_LobbyHunker_HunkerToLobby | bool | 0x082B | 0x01 | |
| 75 | bTransition_Happy_HappyToIdle | bool | 0x082B | 0x01 | |
| 76 | bTransition_Happy_HappyToCrouchInternal | bool | 0x082B | 0x01 | |
| 77 | bTransition_ParachuteToSkydiveGlide_Skydive | bool | 0x082B | 0x01 | |
| 78 | bEmotePlaying_WhereHunkeringIsBest | bool | 0x082B | 0x01 | |
| 79 | bEmotePlaying_WhereHappyIsBest | bool | 0x082B | 0x01 | |
| 80 | bResponse_ShouldBeHappy | bool | 0x082B | 0x01 |