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/Script/MotherGameplayRuntime.GravityGunTargetTrackingComponent
GravityGunTargetTrackingComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | AllowLargeObjects | float | 0x00C0 | 0x28 | |
| 2 | AllowMultipleGrabbers | float | 0x00E8 | 0x28 | |
| 3 | AllowVehicles | float | 0x0110 | 0x28 | |
| 4 | AllowPickups | float | 0x0138 | 0x28 | |
| 5 | AllowProjectiles | float | 0x0160 | 0x28 | |
| 6 | AllowForay | float | 0x0188 | 0x28 | |
| 7 | AllowWhileInVehicle | float | 0x01B0 | 0x28 | |
| 8 | GrabbedByGravityGunTagName | FName | 0x01D8 | 0x04 | |
| 9 | InvalidTargetTags | float | 0x01E0 | 0x20 | |
| 10 | TargetIsPlayerTag | float | 0x0200 | 0x20 | |
| 11 | TargetIsAlreadyGrabbedTag | float | 0x0220 | 0x20 | |
| 12 | TargetIsOwnVehicleTag | float | 0x0240 | 0x20 | |
| 13 | FoundTargetDelegate | FScriptDelegate | 0x0260 | 0x10 | |
| 14 | DeactivateReticleDelegate | FScriptDelegate | 0x0270 | 0x10 |