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/Script/JunoGameNative.JunoWeaponAIRangedMultiFireAbility
JunoWeaponAIRangedMultiFireAbility
Address 0x7ff6b1738b08
Size 0x2b10
Properties 113
# Property Name Type Offset Size
1 OnProjectileSpawned FScriptDelegate 0x1C90 0x10
2 OnRecoilAdded FScriptDelegate 0x1CA0 0x10
3 OnBulletTracerNiagaraDataSent FScriptDelegate 0x1CB0 0x10
4 OnBulletTracerBeamFXActivated FScriptDelegate 0x1CC0 0x10
5 ReplayActivationCue float 0x1CE8 0xD8
6 ReplayImpactCue float 0x1DC0 0xD8
7 PlayDelayedRecoilTimerHandle float 0x1EA0 0x08
8 PlayDelayedFiringAnimationTimerHandle float 0x1EA8 0x08
9 PlayDelayedSpreadTimerHandle float 0x1EB0 0x08
10 bLWPNudgeHitOrigin bool 0x1EB8 0x01
11 NDCTracerFx float 0x1EC8 0x128
12 MuzzleFXData float 0x1FF0 0xB0
13 HitscanTracerFakeVelocity float 0x20A0 0x04
14 bAllowAutomaticWeaponCatchup bool 0x20B0 0x01
15 LocalFireRateModification float 0x20BC 0x04
16 CurrentNumBullets int32_t 0x20C0 0x04
17 ScopeTargetingMuzzleOffset float 0x20C8 0x18
18 CurrentMuzzleBlockedLocation float 0x20E0 0x18
19 MaxTargetingAimAdjustment float 0x2100 0x18
20 bAnchorReticleCenter bool 0x2118 0x01
21 bShouldDisplayAmmoCounter bool 0x2118 0x01
22 bShouldDisplayReticleAmmoCounter bool 0x2118 0x01
23 bHideAmmoCounterDuringTargeting bool 0x2118 0x01
24 bShouldDisplayAmmoCounterDuringSecondaryFire bool 0x2118 0x01
25 bShouldHideReserveAmmo bool 0x2118 0x01
26 bShouldHideMagazineAmmo bool 0x2118 0x01
27 bShouldAimFromMuzzleAtCloseRange bool 0x2118 0x01
28 bAlwaysAimFromMuzzle bool 0x2119 0x01
29 bAutoReloadBlocksManualReload bool 0x2119 0x01
30 bMaintainAimLocationDuringTargeting bool 0x2119 0x01
31 bUseScopeTargeting bool 0x2119 0x01
32 bUseFirstPersonTargeting bool 0x2119 0x01
33 bDisableTargetingForHipFireFirstPerson bool 0x2119 0x01
34 HipFireFirstPersonMeshFOV float 0x211C 0x04
35 bUseScopedThirdPersonTargeting bool 0x212C 0x01
36 ADSFireHeadToHandDistance float 0x2138 0x04
37 bPersistentFireFX bool 0x213C 0x01
38 bSendSingleFireEventForLoopingMetaSoundWeapons bool 0x213C 0x01
39 bUseBeamParticles bool 0x213C 0x01
40 bActivateRangeAbilityPerBurstShot bool 0x213C 0x01
41 bUseImpactFXForProjectiles bool 0x213C 0x01
42 bUseImpactFXForProjectileOverlaps bool 0x213C 0x01
43 bUseImpactDecals bool 0x213C 0x01
44 bUsePersistentBeam bool 0x213C 0x01
45 bUseShellsParticles bool 0x213D 0x01
46 bUseTracers bool 0x213D 0x01
47 bUseOverrideBaseSpread bool 0x213D 0x01
48 bUseOverrideSpreadDownsightsMultiplier bool 0x213D 0x01
49 bIsMuzzleTraceNearWall bool 0x213E 0x01
50 MaxMuzzleAimCameraAimHeadingAngleDifferenceDegrees float 0x2140 0x04
51 AimPitchMin float 0x2144 0x04
52 AimPitchMax float 0x2148 0x04
53 MuzzleTraceNearWallThreshold float 0x214C 0x04
54 BeamSignificance float 0x2170 0x18
55 ImpactSignificance float 0x2188 0x18
56 DecalSignificance float 0x21A0 0x18
57 ScopeImpactEffectDistanceOffset float 0x21B8 0x04
58 ShellPSCMap int32_t 0x21C8 0x50
59 BeamNiagaraSystemAsset FName 0x2220 0x20
60 BeamSourceSocketName FName 0x2240 0x04
61 DecalSizeMin float 0x2258 0x18
62 DecalSizeMax float 0x2270 0x18
63 DecalLifespanMin float 0x2288 0x04
64 DecalLifespanMax float 0x228C 0x04
65 DecalColorStart float 0x2290 0x10
66 DecalColorEnd float 0x22A0 0x10
67 SurfaceAcceptingDecals FName 0x22C0 0x10
68 ShellReloadCounter int32_t 0x22D4 0x04
69 MaxTargetingAimAdjustPerSecond float 0x2388 0x18
70 ScopePostProcessEnabled bool 0x24A8 0x01
71 ScopePostProcessBlendWeight float 0x24AC 0x04
72 ScopePostProcessMaterial FName 0x24B0 0x10
73 ScopePostProcessMaterialFromOptic FName 0x24C0 0x10
74 LWPSpawnDirectionAdjustmentStrengthOverride float 0x2500 0x04
75 LWPDirectionAdjustmentMaxAngleOverride float 0x2504 0x04
76 BulletPattern FName 0x2508 0x10
77 RampingFireRateData float 0x2518 0xB8
78 LastFiredInterval float 0x271C 0x04
79 bUseAthenaRecoil bool 0x2784 0x01
80 bUseAthenaPerfectADSAim bool 0x2785 0x01
81 bFirstShotAccuracyCheckVehicleMovement bool 0x2785 0x01
82 FirstShotAccuracyMinWaitTime float 0x2788 0x04
83 BulletCountForPerBulletRecoil float 0x278C 0x04
84 RecoilProcessingShotCounter float 0x2790 0x04
85 RecoilTimingCounter float 0x2794 0x04
86 BulletCountForPerBulletSpread float 0x2798 0x04
87 TimeRemainingForBulletSpread float 0x279C 0x04
88 bTracerFXSupportsMultipleSimultaneousTracers bool 0x2838 0x01
89 bTracerFXSupportsMultipleSequentialTracers bool 0x2838 0x01
90 CrouchWalkSpeedThreshold float 0x2848 0x04
91 bEnableRecoilDelay bool 0x284C 0x01
92 ReticleSpreadZeroingDistanceFromMuzzle float 0x2850 0x04
93 OnScopedThirdPersonTargetingChanged FScriptDelegate 0x2868 0x10
94 OnOverheatValueChanged FScriptDelegate 0x28B8 0x10
95 OverheatSyncData float 0x28CC 0x0C
96 bCooldownWhileOverheated bool 0x28E8 0x01
97 bShouldDisplayReticleOverheatIndicator bool 0x28E9 0x01
98 OverheatValue float 0x28EC 0x04
99 TimeHeatWasLastAdded float 0x290C 0x04
100 TimeOverheatedBegan float 0x2910 0x04
101 OverheatValueWhenVentingBegan float 0x2914 0x04
102 bIsManuallyVentingWeapon bool 0x2918 0x01
103 LWProjectile_DamageStart float 0x2930 0x18
104 LWProjectile_DamageDirection float 0x2948 0x18
105 LWProjectile_ActivateRemovedTimestamp float 0x2960 0x04
106 bCacheAimPointOnFire bool 0x29ED 0x01
107 CachedAimPoint float 0x29F0 0x18
108 CustomFiringSequenceLength int32_t 0x2A14 0x04
109 CustomFiringSequenceMinTimeBetween float 0x2A18 0x04
110 CachedLODSettingsManager UnknownType_Property 0x2A28 0x10
111 bUseTargetingBasedLOD bool 0x2A54 0x01
112 ScopeRailMaterialIndex int32_t 0x2A58 0x04
113 HideScopeRailMaterialParameterName FName 0x2A5C 0x04