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/Script/FortniteGame.LayerAnimInstance_MechanicalEngineerPet
LayerAnimInstance_MechanicalEngineerPet
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | GliderSkeletalMesh | FName | 0x03E8 | 0x20 | |
| 2 | GliderPlayerAnimSet | FName | 0x0408 | 0x20 | |
| 3 | UmbrellaAnimSet | FName | 0x0428 | 0x20 | |
| 4 | HangGliderAnimSet | FName | 0x0448 | 0x20 | |
| 5 | SkydivingState | float | 0x0468 | 0x90 | |
| 6 | GliderSnapshotPose | float | 0x04F8 | 0x30 | |
| 7 | AttachLocation | float | 0x0528 | 0x18 | |
| 8 | AttachRotation | float | 0x0540 | 0x18 | |
| 9 | OwlLocationOffset | float | 0x0558 | 0x18 | |
| 10 | OwlRotationOffset | float | 0x0570 | 0x18 | |
| 11 | GliderOwlSnapshotLocation | float | 0x0588 | 0x18 | |
| 12 | GliderOwlSnapshotLocationStatic | float | 0x05A0 | 0x18 | |
| 13 | PlayerRootSnapshotLocationStatic | float | 0x05B8 | 0x18 | |
| 14 | GliderOwlSnapshotRotation | float | 0x05D0 | 0x18 | |
| 15 | FrontendLocAlpha | float | 0x05E8 | 0x04 | |
| 16 | OwlFrameAlpha | float | 0x05F0 | 0x04 | |
| 17 | OwlPoseAlpha | float | 0x05F4 | 0x04 | |
| 18 | PlayerRootLocation | float | 0x05F8 | 0x18 | |
| 19 | PlayerRootRotation | float | 0x0610 | 0x18 | |
| 20 | GliderOwlFrameLandingStart | float | 0x0628 | 0x18 | |
| 21 | Owl_GLBase_Location | float | 0x0640 | 0x18 | |
| 22 | Owl_GLBase_Rotation | float | 0x0658 | 0x18 | |
| 23 | AimSmooth | float | 0x0670 | 0x0C | |
| 24 | SkydiveForward | float | 0x067C | 0x04 | |
| 25 | ClosedAlpha | float | 0x0680 | 0x04 | |
| 26 | AdditiveAlpha | float | 0x0684 | 0x04 | |
| 27 | Closed_NewCurveValue | float | 0x0688 | 0x04 | |
| 28 | GliderCurveValue | float | 0x068C | 0x04 | |
| 29 | WingCorrectiveAdditiveAlpha | float | 0x0690 | 0x04 | |
| 30 | LocalVelocityRight | float | 0x0694 | 0x04 | |
| 31 | bSwitchInterpSpeed | bool | 0x0698 | 0x01 | |
| 32 | bGateCanPlayLanding | bool | 0x0698 | 0x01 | |
| 33 | bGateWrenchTransition | bool | 0x0698 | 0x01 | |
| 34 | bOwlIsOnPack | bool | 0x0698 | 0x01 | |
| 35 | BlockAnimRule | bool | 0x0698 | 0x01 | |
| 36 | bHideOwl | bool | 0x0698 | 0x01 | |
| 37 | bDetachFromWrenchTransition | bool | 0x0698 | 0x01 | |
| 38 | bSkydiveFreefall | bool | 0x0698 | 0x01 | |
| 39 | bIsInLandingPhase | bool | 0x0699 | 0x01 | |
| 40 | bCanPlayLandingAnim | bool | 0x0699 | 0x01 | |
| 41 | bIsFrontEndContrails | bool | 0x0699 | 0x01 | |
| 42 | bUseLayer | bool | 0x0699 | 0x01 | |
| 43 | bUsingHangGliderSet | bool | 0x0699 | 0x01 | |
| 44 | bUsingUmbrellaGliderSet | bool | 0x0699 | 0x01 | |
| 45 | bTransition_ToSkydive | bool | 0x0699 | 0x01 | |
| 46 | bTransition_ToClosed | bool | 0x0699 | 0x01 | |
| 47 | bTransition_Detach_To_Dive | bool | 0x069A | 0x01 | |
| 48 | bTransition_Detach_To_Glide | bool | 0x069A | 0x01 |