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/Script/SpecialEventGameplayRuntime.PreEventManager
PreEventManager
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | PreEventScope | float | 0x02B0 | 0x70 | |
| 2 | Phases | int32_t | 0x0320 | 0x50 | |
| 3 | InitialPhaseTag | float | 0x0370 | 0x04 | |
| 4 | InitialPhaseTagOverride | float | 0x0374 | 0x04 | |
| 5 | CurrentPhaseTag | float | 0x0380 | 0x04 | |
| 6 | bWaitForInitialStateFromMesh | bool | 0x0384 | 0x01 |