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/Script/FortniteGame.RigidBall
RigidBall
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bShowDamageNumbers | bool | 0x0532 | 0x01 | |
| 2 | bPlayDamageAudio | bool | 0x0533 | 0x01 | |
| 3 | IgnoreImpulseTags | float | 0x0538 | 0x20 | |
| 4 | PhysicsObjectTags | float | 0x0558 | 0x20 | |
| 5 | ImpulseResponseMultiplier | float | 0x0578 | 0x04 | |
| 6 | ImpulseResponseZBias | float | 0x057C | 0x04 | |
| 7 | TestInitialLinearVelocity | float | 0x0580 | 0x18 | |
| 8 | TestInitialAngularVelocity | float | 0x0598 | 0x18 | |
| 9 | LookAheadHit | float | 0x05B0 | 0xF8 | |
| 10 | CachedSpeed | float | 0x06A8 | 0x04 | |
| 11 | OnHealthChanged | FScriptDelegate | 0x06B8 | 0x10 | |
| 12 | LifespanAfterDeath | float | 0x06C8 | 0x04 | |
| 13 | bPlayedDying | bool | 0x06CC | 0x01 | |
| 14 | LastDamagedTime | float | 0x06D0 | 0x04 | |
| 15 | CorrectTargetOrientation | float | 0x0748 | 0x48 | |
| 16 | AttributeInitKey | float | 0x0838 | 0x08 | |
| 17 | bPendingDeath | bool | 0x0868 | 0x01 | |
| 18 | GameplayTags | float | 0x0870 | 0x20 | |
| 19 | WallsPhysicsObjectCanDestroy | FName | 0x0890 | 0x10 | |
| 20 | BuildingPropClassesPhysicsObjectCanDestroy | FName | 0x08A0 | 0x10 | |
| 21 | OnSurfaceTypePhysicsObjectIsOnChangedDelegate | FScriptDelegate | 0x08B8 | 0x10 | |
| 22 | CurrentServerPhysicsState | float | 0x08E0 | 0x90 | |
| 23 | LastServerConfirmedHit | float | 0x0A10 | 0xC0 | |
| 24 | InitialParameters | float | 0x0BE0 | 0x30 | |
| 25 | ActorsObjectDiesWhenHitting | FName | 0x0C10 | 0x10 |