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/Script/SproutNativeRuntime.SproutBudgetedAssembledMeshUserComponent
SproutBudgetedAssembledMeshUserComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | LoadedAssets | FName | 0x00C0 | 0x10 | |
| 2 | MeshParts | FName | 0x00F0 | 0x10 | |
| 3 | MeshPartComponents | FName | 0x0100 | 0x10 | |
| 4 | bDuplicateCOIs | bool | 0x0110 | 0x01 | |
| 5 | bAssignMeshPartsOnBeginPlay | bool | 0x0111 | 0x01 | |
| 6 | bSetRootMeshOnAttachComponent | bool | 0x0111 | 0x01 |