Search Results
/Script/Engine.StaticMesh
StaticMesh
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | StaticMaterials | FName | 0x0170 | 0x10 | |
| 2 | LightmapUVDensity | float | 0x01B8 | 0x04 | |
| 3 | LightMapResolution | int32_t | 0x01BC | 0x04 | |
| 4 | LightMapCoordinateIndex | int32_t | 0x01C0 | 0x04 | |
| 5 | MeshPaintTextureCoordinateIndex | int32_t | 0x01C8 | 0x04 | |
| 6 | MeshPaintTextureResolution | int32_t | 0x01CC | 0x04 | |
| 7 | DistanceFieldSelfShadowBias | float | 0x01D0 | 0x04 | |
| 8 | LODForCollision | int32_t | 0x01E0 | 0x04 | |
| 9 | bGenerateMeshDistanceField | bool | 0x01E4 | 0x01 | |
| 10 | bStripComplexCollisionForConsole | bool | 0x01E4 | 0x01 | |
| 11 | bHasNavigationData | bool | 0x01E4 | 0x01 | |
| 12 | bSupportUniformlyDistributedSampling | bool | 0x01E4 | 0x01 | |
| 13 | bSupportPhysicalMaterialMasks | bool | 0x01E4 | 0x01 | |
| 14 | bSupportRayTracing | bool | 0x01E4 | 0x01 | |
| 15 | bDoFastBuild | bool | 0x01E4 | 0x01 | |
| 16 | bIsBuiltAtRuntime | bool | 0x01E4 | 0x01 | |
| 17 | bAllowCPUAccess | bool | 0x01E5 | 0x01 | |
| 18 | bSupportGpuUniformlyDistributedSampling | bool | 0x01E5 | 0x01 | |
| 19 | Sockets | FName | 0x0200 | 0x10 | |
| 20 | PositiveBoundsExtension | float | 0x0220 | 0x18 | |
| 21 | NegativeBoundsExtension | float | 0x0238 | 0x18 | |
| 22 | ExtendedBounds | float | 0x0250 | 0x38 | |
| 23 | AssetUserData | FName | 0x0288 | 0x10 |